Posts by Heccs

    Hello there,


    last boss in Necro Awakened always needs a priest in group to cleanse the negative effect. We also had a warlock/priest in our group and realized, the skill "Great Salvation" (ID: 499858) has nearly the same description as "Cleanse" (ID: 491175) of priest. The only difference is, cleanse can be used successfully, but Great Salvation has no effect.

    Is this intended, not updated description, buggy or can you give some hints, if only cleanse is able to be used there and why? :D


    Here are some screenshots of the two skills, copied from website "Game Info -> skills", but description is the same ingame:


    Thank you very much for clarification.

    Hello there,


    I want to report some things about exchanging crystals in the current festival and make sure, if it is intended or not.

    Accordingly to the wiki page (https://wiki.chroniclesofarcad…stivals/crafting-festival), you can exchange "10 Artisanal Crystals and 10 Essence Crystals" for 9 random items.

    My first problem would be, that I now need 10 Purified Crystals and 10 Artisanal Crystal and 0 Essence Crystals for the exchange. That makes Essence Crystals kinda useless and we need way more Purified, because you need them to craft lvl 60 recipes. Is this intended or got something mixed up?


    The second problem is about getting randomly one of those items. I dont mind that, but to be honest, I dont need 2x ring of potential. :D Can you adjust it to only get items you dont already have? Especially with the first problem, you will need A LOT of Purified Crystalls.


    Best regards.

    Hello there,


    I recently started to play some Visdun Fortress and kinda enjoy it, but there is just one thing that really annoys me. The preparation time (60 seconds before first wave, you can already set up some turrets) starts directly with the entrance of the first player! That means, the second player will always have a shorter preparation time, especially if he was doing some stuff while beeing in queue. A good example is: I enter queue and kill some mobs for Prestige-Pass, after a while (it can take up to hours if no one is queueing) the notification appears "Enter Visdun Fortress". But I am killing mobs and currently in combat, I need to wait a few seconds before I can finally enter it. Combined with loadingscreen, sometimes I enter Visdun and only have 30 seconds left for preparation. That is really a big disadvantage compared to the other player. Can you please synchronize the preparation time, e.g. wait for both players to enter, then start a short countdown BEFORE preparation time starts?

    Thank you very much.

    Hello there,


    since last patch and the change of fast swapping cards, you also implemented another change.

    While hovering over a card in your bag, you can see if you have already obtained it or it is still missing (red text) in your compendium:


    But if you post a card in a chat (for example guild chat), there is no more a red text for "missing in your compendium":


    Is this an intentionally change or just a bug? Should it be the last one, please give us a hotfix. :)

    Also if I missed some new configuration to get the red text back, it would take some hints. :)

    Thanks.

    Hello there,


    after yesterdays patch and its problems with interface and macros, I wanted to do a seperate backup for my kittys. At first I didnt know where to find them, so I looked through some files and made a discovery, which concerned me as a fellow developer.

    In the file "authdata.bsd", which I assumed is saving our authentification data, has some values in plaintext (e.g. username), but I also could read my password there. Of course it wasnt that obvious like password: "my_password", but I would rly like it to be hashed to minimalize potential security risks. :)


    Thank you very much and appreciate it!

    Hi,

    as far as i know, AoD PvP was supposed to not include any player gear and buffs outside the instance. Since last patch it seems, that it doesn't reset it. I just played 2 rounds and every player had more than his usual HP and appearance, that's not a big problem, because the skills are doing %-dmg. BUT it seems that also others buffs are included and especially movementspeed buffs like ostrich/bouquet of the supply unit (sry, dont know the english translation, in german it is "Reitstrauß des Versorgungstrupps") is very broken.

    I forgot to make a screenshot, but will add it as soon as the next round starts.


    Greedings

    Hello there,


    I recently started to play champion (mainly as support with ch/d), but the further i progress, I want to try it out as a DD. Is any experienced player willing to share some insights and advices on how to play champion as dd and which subclasses and skills are good?

    I have my eyes on combinations like ch/s, ch/wl and ch/w. As far as now, I realized, that some classes (for example ch/w) need to be played with specific weapons (axes in this case) and I have read, that 1h-hammer + talisman outperfoms 2h weapos, but want to know more about this class. :)


    Would be nice, if a player has time to give some information here or just whisper me ingame. Thank you very much. :)

    But the problem is, there are no quest mobs (marked with an arrow above). Only regular mobs are spawning and no event mobs. I did the quest a few days ago with another character and everything was fine, but since yesterday I cant proceed it with another char.

    Quest ID: 427256

    Quest Name: The Demons Behind the Wall

    (Main Quest Chain - The Spirits of Despair)


    Zone 33 Moorlands of Farsitan


    I wanted to do this quest, but the NPC "Pritschi Akson" always says "already running, participate or wait for end". The necessary mobs aren't spawning and it doenst proceed.