The idea of the new card system is not bad.
-)The attributes of a card can be enhanced the whole time
-)The value of the monstercards in a low area will be raised.
-)The players have now something ’new’ to do
-)Perhaps some other reasons too.
But it changes the game to a not sustainable one , cause the system is only very friendly for the people who has enough/whole time only to farm in game. How many hours should be spent to farm in order to get a good card? It seems very hard. I took 5 hours to get 3 cards with 3 attribute, unfortunately with lower value and they are not suitable for my class what I am playing. The new card system is for me a task, because it is impossible to know how long I need to get the ‘best’ card. The attributes of cards are so RANDOM.
For the high-end players, who must work ,study or not has so much time to play any more due to the end of lockdown , it makes no sense!
With reference to new players, my question is: who begins tp play a MMORPG game with only cards farming? A lot of new players are coming to acardia because they can go to dungeons in one week! So I donot think the new card system will be amazing and attractive for new players.
Perhaps it will be more attractive for me to bring new contents, such as new class balancing ideas , Worldboss, new zones and PVP!
Best Regards!