Hello Dendrobatus,
We included subclasses as well, added PSI regeneration and fixed some issues in way of working according to description.
Change will be available with next patch.
Greetings
Hello Dendrobatus,
We included subclasses as well, added PSI regeneration and fixed some issues in way of working according to description.
Change will be available with next patch.
Greetings
Hello Dendrobatus,
This is not bug, but suggestion. However this change will be available with next patch.
Greetings
Hello Dendrobatus,
In this case that is just wrong string. Some translations like Polish say about *one* target, and this is how it should work.
Strings will be corrected with next patch.
Greetings
Hello Dendrobatus,
This string will be translated with next patch.
Greetings
Hello yephiel,
With next patch worldmap positions of NPCs moved to Atlantis will be corrected.
Greetings
Hello Dendrobatus,
This passive works correctly.
As can be found on wiki: "Increased Damage: +50.0%, but only Skill's base damage."
In fact before elite Psychic Arrows description says "40 points", and after elite "60 points".
Greetings
Hello Dendrobatus,
In this case the issue was wrong linked time in description.
Corrected strings will be available with next patch.
Greetings
Hello Dendrobatus,
Fix will be available with next patch.
Greetings
Hello Dendrobatus,
Fix will be available with next patch.
Greetings
Hello Dendrobatus,
Fix will be available with next patch.
Greetings
Hello Dendrobatus,
Are you sure about this behaviour?
I tested 502058, 623162, 623163 on monster and he indeed was not moving as intended, but he was still attacking me, so there were no stun.
Maybe you have elite or item-set passive, which adds stun?
Greetings
Hello Dendrobatus,
Fix will be available with next patch.
Greetings
Hello Dendrobatus,
Corrected strings will be available with next patch.
Greetings
Hello Dendrobatus,
This spell is not supposed to make magical damage as well, as this is Rogue only spell.
We will update description with "physical attack" with next patch, as this is not bug.
Greetings
Hello Dendrobatus,
This is not bug, it is intended as of context of surprise with mystery.
Greetings
Hello Dendrobatus,
Corrected string will be available with next patch.
Greetings
Hello Czarner,
Teleporting to Guild Castle from instances will be available with next patch.
Greetings
Universal Answer "Soon" . like last (6 months)
I am not sure what 6 months do you mean. Any official information were not published with such long period before any of our patches or adjustments.
I would like to mention that we prefer quality than speed, which means we often spend more time on making changes and content, to make sure we provide them as issue-free as possible.
Hello Niirtii,
As we found this attribute may provide as well different issues, for example in Siege Wars, it will be changed to another one with next patch.
Greetings
Hello,
Thank you for your feedback. We already started analyzing it along with collected data.
You may expect changes we will find reasonable soon. Currently we need time to make decisions and prepare all needed modifications.
Greetings
Display MorePros:
- Log-in Screen
- Scout Nerf
Cons:
- 15k AC for Molten Fragments
- 4k AC for Yellow stats ?
- No lvl 100 offical Content
- Size of the ini
- To many Items to refine!
- Divnity stats are not going to be cheaper ?
Rakot, i personaly like the scout nerf. As Calo allready said, this class is the kind since then end of CL. Scout is way to easy to play for the damage what this class is doing.
Prices always need time to be adjusted, in both cases.
There is no something known typically as "official content".
You may find instance large, of course, this is one of the biggest in game, but as mentioned in thread you can use shoes to walk faster.
About amount of equipment to refine, you do not need make both sets, you can choose one, which is older, and stay with current second.
- Con
A boss wich does not reset right ( obviously )
As we talked directly in game, there is nothing wrong about it
Gorge of the Ice Giants
I would say it is bold statement of preferable classes if only first boss got cleaned so far.
Recently we started testing new possibilities of improving further performance.
About slow effects we will for sure track this topic as well.
About size of instance there are some helpful things.
You should not expect simple tactics, which you can understand in 5 minutes, this is no way how we make instances.
Saying about tactics are per 10% is not true statement having only one boss killed. Of course you may find some repeatability, this is common in this game, another solution would be just make event once and leave boss for rest of fight with nothing else, which does not sound great. This is current endgame dungeon, so is not expected to be easy, please keep in mind there in hard mode only for purpose.
We analyse progress to plan and perform needed changes during time, that is why we are collecting feedback and then trying to find common point in opinions.
Hello,
we would like to receive community feedback about Patch 10.1.0.1000 - Gorge of the Ice Giants.
Please put all your impressions, opinions in this thread.
Agressive comments or this which not follow general rules will be removed immediately.
Greetings