Hello,
Issue is known and here since first creation of game engine when moving between zones on one map file (Candara and some other early continents).
It is waiting on to-do for when we are able to fix it.
Greetings
Hello,
Issue is known and here since first creation of game engine when moving between zones on one map file (Candara and some other early continents).
It is waiting on to-do for when we are able to fix it.
Greetings
Next - Crafting Festival - will come around 30th-31st July.
Greetings
Crits still happen and especially in dark core there are times when your game just closes or you log out.
I will not give a comment on mechanics or crashes.
Hello,
Are you experiencing also regular game crashes with dialog window and generated crash report? If so, please send them to us, so we can review them.
Greetings
Hello,
It is known issue that they do not loot card with 100% chance how they should.
Currently as Cruvor mentioned, they are looting in regular ways, so you can increase chance like for regular green monster.
Greetings
Regarding
Changed card star upgrade requirements for non-killable minigames NPCs to disenchanting only.
The cards 777655 and 777654 still require monster kills even though they are NPC cards.
It is known and already corrected for next patch. Mistakenly two other cards 777765 and 777764 were changed who's monsters are killable and already reverted.
Greetings
Hello,
We will consider keeping old functions working for some time when possible.
Greetings
05.07 at 20:55 CEST Paradise will be shut down for server maintenance.
#21:05 Maintenance completed - Patch Notes 10.6.0.1003
05.07 at 01:35 CEST Paradise will be shut down for short server maintenance.
#01:37 Maintenance completed - Patch 10.6.0.1002 with bug fixes.
Greetings,
Your feedback for Patch 10.6.0.1000 - Dark Core may be posted within this thread.
Please provide us with your thoughts and opinions while keeping all respective rules in mind when you click the reply button.
Please use this thread only for Dark Core.
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Dear citizens of Paradise,
04.07 at 19:05 CEST Paradise will be shut down for server maintenance.
Maintenance will take at least 2 hours.
#21:49 Maintenance completed - Patch Notes 10.6.0.1000
OK, the description of the "enhanced attack" skill suggests that you simply increased the % heal points from 185% to 302%? But from what I've checked, title and cards now matters, and on the other hand title systems and cenedrills don't include in total buff. I don't understand.
Some translations (including Polish) were not cleared for updated description. They are already with client patch 10.5.0.3103.
Vieja means old so I think the last 2 types should be re-thinked in terms of naming, they mean the same.
These were Spanish translation issue. Corrected it.
You have to add the 3 green cards from goblins, those mobs can't be killed either.
All such cards will be altered in further patches.
Dear citizens of Paradise,
02.07 at 15:05 CEST Paradise will be shut down for server maintenance.
#15:09 Maintenance completed - Patch Notes 10.5.0.3102
over caps? man u change this caps is 30 for patt when i make this cards this is long time ago we have only old cards or general who we can upgrade but i see u change some of general cards and now they are magical defensive physical and genereal like in screen u change almost all cards from event with aslan probably before aslan they are general only
"Card-Donichuka" was originally General, but why did you bother to change it to Magical?
Well, that isn't a big deal, though.
It will be reviewed and festival cards that were General and now aren't, will get back to General with next patch.
Also, this one is more important, but what happened to "Card - Ancient Stone Totem"? I can't believe this, Card itself is wasn't deleted, aren't you?
This is currently disabled, but not deleted. I am trying to receive information on if there was a purpose for it.
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i spend lot of dias and gold for buy cards stone rerol merchant and now they look like this
this is joke
i dont max them bcs this is too expensive for me i make them with high value and u destory this
These cards were never supposed to go over caps. If we would restart their cap, we would surely restore estimated amount of diamonds. But it is unknown now if/when would they be changed.
Still happening.
There were a few cards with no assigned category. Added them now and they should be sorted properly with next patch.
- The icons of the cards are changed. There is a mage staff icon for phisical card, etc.
They are fine for me. Can you please attach screenshot?
- Also, many event cards that we upgraded long ago (and were part of "old" cards from first maps), are now "new" cards and max values got capped. Please check this, there are many.
Can you please give some ID and screenshot example?
u change lot of cards so i cant max them like earlier if i max them i will lose atr and now i wanna ask
Can you please tell some ID example? In yesterday's patch we only restored some festival cards from Old -> New types, changed some quests cards from Old -> Unique and fixed some cards that were reported as mistakely enabled in new system, while they should stay old.
Dear citizens of Paradise,
30.06 at 23:05 CEST Paradise will be shut down for server maintenance.
#23:52 Maintenance completed - Patch Notes 10.5.0.3100
Dear citizens of Paradise,
21.06 at 19:45 CEST Paradise will be shut down for server maintenance.
#21:25 Maintenance completed - Patch Notes 10.5.0.3001
Hello,
These are Advanced AuctionHouse (addon) issues randomly occuring. Since they are not known how to always be reproduced, can not be fixed currently.
Greetings
Dear citizens of Paradise,
15.06 at 19:40 CEST Paradise will be shut down for server and technical maintenance.
#20:50 Maintenance completed - Patch Notes 10.5.0.3000
Hello,
I was not able to reproduce it in Forsaken Abbey nor Necropolis of Mirrors, but I found issue in Dead Tree Cave.
There is a few places in Taborea that have no ambient sound definied.
For example Dead Tree Cave has no ambient sound.
Only Sevaida Woods do.
The magic sound (I assume "Ooooo ..." you mentioned) is from Woods.
But, as of engine failure when you entered area with no ambient sound (Dead Tree Cave) it was never disabled and was losing handler, so could not be stopped anymore.
I possibly fixed it along with playing regular music in no-music zone. Was running a bit at current and new client and it feels fine.
It will be patched with next patch.
You will be surely able to notice that some areas in Taborea may feel more silent now, as of they will not duplicate previous ambient sounds. So if are defined as empty, they will stay empty.
Greetings
Hello,
"Step Bug" should be fixed now and will be patched with next patch.
About ambience music bug, I was in fact not able to reproduce it.
Previously mentioned house zone was something else about house development on dev server.
I tried teleport from Varanas to Logar and so on, and never had kept ambience sound playing.
Can you please try to give more details?
Greetings
Hello,
Might be nice if you were able to upload it to Chronicles of Arcadia CurseForge.
I assume most of players might have issues with applying such patch manually
There is tutorial for Git: Hosting addons on CurseForge with Git
But it can be also just manually uploaded .zip archive once project is created.
Thank you for your work.
Greetings
Dear citizens of Paradise,
07.06 at 23:50 CEST Paradise will be shut down for server maintenance.
#00:20 Maintenance completed - Patch Notes 10.5.0.2105
#04:03 Issue still persists and can cause serious consequences if not rollbacked again and fixed.
We will prolong Happy Hour promotion and prepare some kind of compensation.
#05:25 Maintenance completed