1. Warden pets issues
Okay. So Warden have skill to make his pets immune for ALL AoE skills.
Proof: https://i.gyazo.com/347f625d04205e2866bf7bbf25e8bcd3.png
So why pet dying instantly on 2nd boss on tikal when we just enter the chamber?
I cant finish my buff when he is dead already. On 1st boss with Arrow and Explosion Tactic (AoE) he standing all time.
But on this 2nd boss dying all the time.
2. Scout/Warden Hidden Peril annoying bug
The 2nd issue which I found.
When you cast your Hidden Peril skill, you have chance to get buff named same as skill "Hidden Peril"
This buff makes your Snipe "not-yet-instant" (our guildmates idea to name it ) it mean you can cast snipe with only
0.5s not 3s. But when you use other skill, instant for example, you will lost this buff. So for. e.g. If I'm using KittyCombo
with conditions to cast Snipe ONLY when this buff appear, sometimes I will lost this buff bc my next skill will be used
before Kitty find this buff. And If Im playing manually (spamming Shot and other skills clicked by mouse (combo: Shot + other skill, Shot + the next skill, etc) this buff disapear.
So this is a bug bc Hidden Peril don't make other skills to cast 0.5s so why he disapear ?
3.Rogue/Mage vs Yaotl (3rd boss on tikal)
Enchanted Throw - Good skill for Rogue, yeah?
Not for this boss. His throws are treated as magic dmg. But damage from this skill is taked from projectiles dps.
So all throws from enchanted throw dont working on Yaotl (immune all time)