World boss "Zalkenrys" (Merdhin Tundra) and permanent damage (DOT) from the boss area to the house

  • The world boss "Zalkenrys" has probably been standing in the Merdhin Thundra since Sunday morning (according to the WB plan), who probably doesn't belong there (yet) - at least not permanently, right?


    Because I had already quested there the day before yesterday. Everything was normal there, so no WB. Yesterday evening I wanted to continue with a quest and suddenly got a DOT of around 5000 damage with my 94 scout, which didn't stop at all and, since I didn't have any healer class active, also led to my death. So I switched to 105 class with Priest as Sec. class. But that didn't even help me to collect just ONE item, as I was prevented from doing so by the dot of around 10,000, even with a protective shield.

    My teammate even died there 3 times last evening, once even at the revival point because there were elites there who obviously don't belong there either:



    Since yesterday there have been a lot of different messages in the zone with "System status: ... "



    I just went there again. But the WB is still there and the dot you get in the area took forever. For me it only stopped after more than 5 minutes when I was in the house (of course with several quick heals in between):

    later in house:

    The Name & ID from Dot:


    • New
    • Official Post

    Issue is being investigated already, there is an issue that causes this boss to fail despawning properly. And for instant removal of debuff, please contact support if it still persist.


    Greetings