Accurate charplan Revised

  • I'd like to present you my revision work over charplan to make it more accurate.


    ChangeLog


    Revision Init Version:


    - Implemented calculation values of Cenedrils, Badge Titles.

    - Improved percentage calculations, old method was summing percent values, now its dividing sum to percent amount to get extremum value which decreases margin of error to 0.04% from 1.5%~

    - Added custom content items, stats, set properties. (Fixed stuck errors about new stats.)

    - Added calculation values of Knight's Shield Mastery passive.

    - Fixed an issue which making you force to change title to let addon read it, now it will read it properly without needing to change title once.


    v1.0:

    - Fixed "Equip suit" error.

    - Redirected "Open in webbrowser" option to rom-welten.de instead of old closed runesdatabase.

    v1.2:

    - Fixed various UI errors.

    - Added XIII Runes

    - Added pet skill system to pet egg calculation (90% accuracy)

    - Fixed patk% calculation. (ex: Storytelling Troupe Helper title, Destroyer of the Underworld badge title)

    1.2.1 Hotfix:

    - Fixed minor issues

    - Hidden ranged accuracy value and improved "accuracy" accuracy

    1.3:

    - Fixed "going outside of screen" issues of item tooltip after last patch

    - Made compatible item preview with current tooltips

    - Updated to current content

    1.3.1:
    - Fixed invisible descriptions of spells.
    - Corrected colors on tooltips.

    1.4:
    - Fixed various database bugs
    - Corrected minimap button icon
    - Cached databases removed, added dynamic databases instead. Thus database load times are increases so added slow-load mode which is loads data base in approximately 2 minutes (still can do insta-load with clicking to minimap button or simply via /cp)
    - Adjusted search-item tooltip position.
    - Forced item tooltip to show stats instead of stat icons.
    - Fixed an issue causing frame buttons thats hiding unusable/unskillable skills was hiding set skills forever.

    1.5:

    - Corrected percentage attribute calculations

    - Fixed broken database structure which is preventing addon calculation functions

    - Corrected maximum levels of spells

    - Increased letter limit of level editbox from 2 to 3.

    - Now skills are using default CoA tooltips instead of CharPlan'.




    be6f64d89e66c8b43f30f3d6be20f697.png



    To-Do List

    - Create more accurate damage calculation formula (it has around 5%~ margin of error on current version)

    Download Link

    the world chico, and everything in it.

    Edited 12 times, last by espar91 ().

  • Thx for the new update. Unfortunatly there is still room for improvement. On my Battle Monk (Priest/Warrior) I notice that several skills only show the name (ie. Explosion of Fighting Spirit) instead of the name and description (ie. Explosion of Fighting Spirit, Mana is converted into fighting spirit to attack the target and inflict 80.0% main hand weapon DPS.

    (Requires Battle Monk Stance)


    Hopefully it will be restored soon.


    Keep up the good work!

    Former Battle Nun (90/86) from (Original) server Isiltir, later known as Agenor.
    On Paradise: Amaron (Magical Wd/D)

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