Warrior: Item Set Skill Revamp and Balancing

    • Official Post

    Item Set Skill Revamp and Balancing


    This dedicated sub-thread is for suggestions and feedback on the Lv 75+ Item set skills; it is not intended for discussion or debates on other players suggestions or the current state of Item Set Skills.


    All posts within this threads must follow this format or they will be removed:


    Skill Name:
    ISS Level:
    Suggested changes:
    Reasoning for these changes:
    Other:

  • I might have a solution for the MEELE-DD problem


    The Meele classes are nearly impossible to
    play in the current instances of the game in comparrison to their ranged
    counterparts. Granting the meele-classes a form of anti-fear/anti-stunn -some
    kind of immunity or just a reduction- should help to make them competitive
    again.


    Ex.: Attacking the trash in Inferno results in
    an instant stun followed up by no dps-output or an instant death.


    Creating a set-skill for this kind of problem
    would reduce the amount of pdd-scout-only-groups and enable the player
    community to play much loved classes like Warrior, Rogue and Warden.


    A Reference for this kind of skill could be
    the knight and champion which already own one.


    Old ItemSetSkill:
    Skillname: power plant sword
    Skilllevel: 75


    New ItemSetSkill:


    Skillname: unbending will


    Description: Immune to Helpless, Stun, Root and Slow for 15 Seconds.


    Duration: 15 seconds.


    Cooldown: 90 seconds.


    Cost: 5 Rage

  • i agree 100% , melee classes are struggling very hard its almost impossible to play melee dd in new instances