Hide Mob effects

  • Hi,
    since player skills count as "on mob" effect, the current hide effect on/of monster is not as good as players would like it since without the option, you get a lot of laggs from player skills, but with the option, you don't see part of the boss events.
    Is it possible to split that option into two options? So you can hide the skills used from players, but not the boss skills/events?

    • Official Post

    Ok, we will be checking possibilities, but dealing with ingame effects (there is a thousands of them) is horrible and come with a lot of conditions, so i am not sure if possible.

  • Or instead of making new options, maybe at least exclude boss events and the "worldboss guild mats lights" from being able to be hidden.

    • Official Post

    All options releated to graphic settings which was possible to be added, can be already found in UI options. Thank you everyone for ideas, but there is no much more what we can do for now.