tell me, I don't understand how to do this:(
quest "Where is the Who?" After the island of elves in Varanas, Vivien is silent
Talaghan Quest Line The video has been uploaded. ![]()
tell me, I don't understand how to do this:(
quest "Where is the Who?" After the island of elves in Varanas, Vivien is silent
Talaghan Quest Line The video has been uploaded. ![]()
Display MoreIn the post below, there are numbers that are probably the quest giver. How do I find out more about those numbers?
Example, one of the quest is:
427937 Rumors on Atlantis 750090 [Lost Island of Atlantis] Kill Mobs
I have no idea who the quest giver is, and i put that number in wiki and it didn't come up like farming spears. Sometimes not knowing search term limits me.
thanks again, I have lots of questions unawered and answered, so thanks for all input.
Talaghan Quest Line The video has been uploaded. ![]()
Hello,
I play the game on two different computers.
At home, my PC is powerful, and I can run the game on maximum settings without any issue.
However, my work PC is very weak (basically a toaster), so I need to play with all settings turned to the lowest.
Here’s the main problem:
When I play on my work PC, I must lower the Shadow settings before entering the game, otherwise it becomes nearly unplayable.
I try to adjust the Shadow options in the client (as shown in the screenshots), but the game ignores these settings.
Every time I log in, I have to lower the shadow settings again from inside the game.
The issue is that:
I can’t change the settings on the login screen (ID & Password).
I can’t change them on the character selection screen either.
I can only change them after entering the game.
For players with low-end PCs, this makes logging in and playing quite difficult.
Allowing Shadow settings to be adjusted from the login interface would make a big difference.
Maybe you can find a better solution, but I believe enabling Shadow adjustment before entering the game would already help a lot.
Thank you.
Following my previous report about NPC 129022 [Johnny Dalker], I’ve performed additional tests and discovered further issues.
I’ve also recorded a video to demonstrate the details clearly.
Here’s what I found:
It’s still impossible to open a portal directly to Johnny Dalker from a distance.
When standing next to Johnny Dalker, I can’t teleport to any other location.
While near him, I also can’t open a portal to any other area.
I’d like to know if this restriction is intentional or if it’s a bug.
The attached video shows all the behaviors in detail.
It seems that it’s impossible to open a portal directly to NPC 129022 [Johnny Dalker] from a distance.
However, when I’m standing next to Johnny Dalker, I can open portals to any other location without issue.
So I’m wondering —
Is this behavior a bug?
Or was it intentionally designed this way?
For example, when I try to use an alt character to open a portal to Johnny Dalker, the game won’t allow it.
I always have to open a portal to Varanas first, then walk to the NPC manually.
Could you please clarify whether this is intentional or an oversight?
This issue may have already been discussed, but I'd like to clarify. The purchase of prestige quests is limited to 5 per day. As I understand it, there are two ways to increase prestige: 1. Run around locations and complete quests, or 2. Buy quests. If purchasing them is limited, maybe they'll also limit the ability to complete them without purchasing to 5 per day? I think the purchase limit is unfair to some players. For example, my monster cards in several locations are already 5 stars. How can I complete the "Upgrade N cards to 5 stars" achievement? This quest should either be available for purchase without restrictions or already be automatically completed.
This situation also applies to me. For example, all of my Yistra map cards are at maximum.
Suggested Title: Prestige System – Questions About Season 6 and System Inconsistencies
Hello,
With the launch of Prestige Season 6, there are several unclear or confusing points regarding how the system now works. These questions reflect not only my concerns but also the concerns of many players who are considering purchasing Prestige. Clear answers would help the community a lot.
I know Magic Perfume now has a duration, but how does it work with GOLD Prestige?
Is Magic Perfume active 24/7 without limitations if GOLD Prestige is purchased?
Or does it still have a timer even with GOLD Prestige?
Will my PET continue to automatically collect boxes 24/7, as it did before?
For 5 seasons, the system worked unfairly:
A player could instantly reach max rank by purchasing Prestige Experience with diamonds.
But even after reaching max rank, players could not claim all Prestige Experience rewards.
To claim all rewards, they were forced to make additional useless purchases even though they were already max rank.
Question:
Has this system been fixed in Season 6, or do players still need to waste diamonds on unnecessary purchases just to receive all rewards?
Theoretically, buying the 120-day Boost should grant all rewards of the season, since a season lasts 120 days.
But in previous seasons:
Buying 120 days did not unlock all rewards.
Extra purchased days were carried into the next season.
I personally bought 240 days and still didn’t receive all rewards of the season.
My unused Boost days carried into Season 5, then into Season 6, yet still did not unlock full rewards.
Question:
Has this reward logic been fixed for Season 6?
Using Courage Coins, we can unlock all advantages required for GOLD prestige.
However:
Even if all advantages are unlocked, the Prestige reward table still does not unlock fully.
Players must spend additional unnecessary Courage Coins to receive rewards.
Has this been fixed?
Despite this statement, prices remain extremely high, for example:
1250780 Alchemist's Smelting Crystal (14 Days)
204514 Universal Magic Perfume (30 Days)
1244307 Courier Ostrich (30 Days)
Many players are still unhappy with these prices.
Is further price balancing planned?
Players purchase Prestige under certain conditions, but then unexpected nerfs appear mid-season (e.g., daily quest Nerf).
This is unfair to players.
Question:
Will Season 6 introduce similar unannounced nerfs after players purchase Prestige?
Or will the season remain stable as advertised?
Thank you for your time.
In the Warlock/Priest class, several skills conflict with each other, but their descriptions don’t mention this interaction.
This makes it unclear for players which abilities cannot be used simultaneously.
850870 [Abyss Footsteps]
490342 [Path of Anguish]
These two skills cannot be used at the same time — activating one disables the other.
490339 [Psychic Power of the Ant Queen]
850869 [Dark Halo]
The same issue occurs here; one of them prevents the other from being used.
✅ Suggested Correction (Add to Both Skill Descriptions):
Quote“This skill cannot be used while [skill name] is active.”
Example:
Steps in the Abyss → “This skill cannot be used while Path of Agony is active.”
Dark Halo → “This skill cannot be used while Ant Queen’s Psychic Power is active.”
Adding this clarification would make the skill descriptions more accurate and player-friendly.
The description of 1491874 [Mass Charge] currently says:
Quote“Diverting Charge will affect all raid members.”
However, as a Warlock/Priest, there is no skill named “Diverting Charge” in the class skill list.
After testing and reviewing all active abilities, I confirmed that the correct reference should be
1492533 [Warp Charge +105], not “Diverting Charge.”
This translation mistake causes confusion and wastes time for players trying to understand the skill’s effect.
➡️ Suggested correction:
Replace “Saptıran Yük” / “Diverting Charge” with “1492533 [Warp Charge +105]”
This will make the description accurate and clear for all players.
Class: Warlock/Priest
Skill IDs:
498643 [Psychic Rising Tide]
498644 [Rising Tide +105]
The current description of 498643 [Psychic Rising Tide] says:
Quote“Can also be used on an ally to deal damage.”
This information is incorrect.
After testing, it has been confirmed that 498644 Rising Tide +105 cannot be used on any ally —
it only works when a hostile target is selected.
✅ Suggested Correction:
Quote“Can be used to deal damage to an enemy target.”
or simply remove the line referring to allies entirely.
This correction will make the skill description accurate and prevent confusion for players using the Warlock/Priest class.
Hello,
This is a detailed guide for completing the 428071 [Legend of the Sea] fishing quest.
The quest can be obtained from 129744 [Ricky Stewart] at Syrball Passage (50.1, 24.1).
It’s one of the hardest fishing quests in the game — it took me a long time and many attempts to figure out how to complete it,
so I’m sharing my experience to help other players save time.
Quest NPC: 129744 [Ricky Stewart]
Location: Syrball Passage (50.1, 24.1)
Quest Name: 428071 [Legend of the Sea]
Fishing Spot: Aslan Valley (56.6, 14.5)
Duration: Around 40 minutes
Goal: Catch the Golden Fish (Legend of the Sea)
1210781 [Multi Hook Rod]
1221285 [Fishmaster’s Robe]
1210784 [Bloody Fish Bait]
1250789 [Fish Salad]
Using Multi Hook Rod and Fishmaster’s Robe provides a significant advantage.
Buffs make the process much faster.
If the “Golden Fish” doesn’t appear for a long time, try waiting through different in-game time phases (morning, noon, etc.).
Be patient — it can take up to 30–40 minutes of fishing before it finally shows up.
ID: 117545 [Sys117545_name]
For a long time, no one seemed to know how to obtain the 532409 [Mildly Haunted] title in the Millim zone.
After testing several times, I finally figured it out — and I’m sharing it here so others won’t waste time trying!
📍 NPC: 165131 [Witch Lumia]
📍 Location: Millim (48.0, 57.1)
To get the title, you need to talk to Witch Lumia, but she doesn’t grant it right away.
The first time I tried, I talked to her repeatedly for about 15 minutes with no result.
When I came back later and spoke to her again, she suddenly cast FEAR on me and said:
Quote“Hehe, didn’t your parents teach you not to talk to strangers?”
At that exact moment, the Mildly Haunted title was awarded.
You can see the process in the video below.
🎥 Watch the video here
)Thanks for help Dhoulmagus
There seems to be an issue with the mining node 560209 [Coal] and 1244701 [Zakkum Çimi] in the Millim zone.
📍 Location: Millim (45.4, 78.3) and [Millim: 49.0, 78.3]
As shown in the attached video, whenever I try to gather coal from this spot, my character either fails to collect the resource or gets stuck in place after collecting it.
The only way to escape is by using the “Stuck Report” option, as normal movement becomes impossible.
It looks like there might be a collision issue with the terrain or the resource object itself.
Please check this area when possible.
In the Millim zone, the 560108 [Osmium Ore] node appears to be significantly larger than normal.
📍 Location: Millim (58.4, 42.3)
Compared to other mining resources, this Osmium Ore is almost massive and looks out of proportion with the surrounding environment.
Its oversized appearance can be both visually distracting and a bit inconvenient when trying to move or interact around it.
I think it would be better if this node’s size were adjusted to match the standard mining resource scale.
While playing in the Millim zone, whenever the 1505685 [Fractured Realities] buff becomes active on my character, an extremely loud sound effect is automatically triggered.
This sound completely overpowers all other in-game audio, including background music and ambient sounds.
When the buff activates, it’s the only sound that can be heard, and it’s so loud that even my upstairs neighbor complained about it. 😅
I would kindly suggest either removing the sound effect entirely or greatly reducing its volume level.
This would make the gameplay experience much more pleasant and balanced without disturbing players or others around them.
I’d like to share feedback regarding two different fishing-related issues.
1️⃣ Getting attacked while fishing in Aslan Valley:
My favorite fishing spot is [Aslan Valley: 54.9, 17.5], where I usually fish peacefully — or at least I try to.
The creature 100571 [Aslan Hairy Frog] somehow travels all the way from distant hills and valleys just to reach me and attack while I’m fishing!
At first, I thought it was a coincidence, but it happens every single time I visit this location.
It’s kind of funny, but also quite annoying since it interrupts fishing repeatedly. 😅
2️⃣ 1250720 [Fish Flesh Parts] stack size:
The crafting material 1250720 [Fish Flesh Parts] currently has a stack limit of 999.
For players who do a lot of fishing and crafting, this limit feels far too low.
It quickly fills up bag space and requires frequent trips to NPCs for restocking.
Raising its stack limit to 9999 would make inventory management and crafting much smoother.
I’d like to suggest a small but very useful improvement for the fishing system.
When we catch fish, we exchange them with the NPC to get fishing bait. The two types of bait are:
1210784 [Bloody Fish Bait]
1210783 [Attractive Fish Bait]
However, there’s a problem.
For example, if I have around 320 fish, I can’t hand them all in at once. I need to repeatedly talk to the NPC, open the dialogue window, click the exchange option, and wait for the process to finish every single time.
As shown in the video below, this requires a lot of repetitive clicking and takes quite a bit of time.
📎
My suggestion:
Add a “Deliver All” or “Bulk Exchange” option to the NPC, allowing players to turn in all fish at once and receive the corresponding amount of bait in a single transaction. This would save time and reduce unnecessary clicking for everyone.
Hello,
One of the fishing items, 1250817 [Dried Herring], includes the following line in its description:
Quote“Cannot be used in Special Arcadia instances.”
However, as far as I remember, I was previously able to use this item in Malatina's Terror Trial (Malatina Mini Game Map).
If I’m remembering incorrectly, that’s fine — but this description doesn’t seem accurate for this map.
My question is:
Is the Dried Herring item supposed to work in the Malatina mini game? Or is this map considered a “Special Arcadia instance” as well?
I would appreciate some clarification on this. Thank you!
Hello,
When talking to any NPC, the dialogue window opens on the left-middle side of the screen.
I prefer to move this window to the center of my screen because it makes reading and following quests much easier.
However, I’ve noticed the following problem:
I move the NPC window to the middle of the screen,
If I close and reopen it,
It always resets back to its default position (left-middle),
The window does not save the position I set manually.
It would be much more user-friendly if the dialogue window remembered the last position set by the player instead of resetting every time.
Here is a video showing the issue:
()
Not sure if this is intended or a minor UI bug, but having the window remember its position would greatly improve the gameplay experience.
Thank you.
Note: This is true even when no addons are installed.
In the lower area of Bloody Battlefield in Chrysalia, I kept killing every single monster for about 20 minutes. After a long and exhausting grind, 106874 [No. 53 Punisher] finally spawned again, and this time I managed to kill it.
Upon killing it, the game rewarded me with:
✔ 209467 [Corpse Sample]
When I delivered this item to NPC 120605 Alfred Lanning,
I received two quests:
One is a daily quest,
The other is an energy quest,
Both share the same name but have different Quest IDs:
425334 – The Truth Behind the Kulech Myrmex Attack
425348 – The Truth Behind the Kulech Myrmex Attack
It was a long and tiring process, and I will probably never do it again.
Below is the video showing exactly how I completed it.
I hope this will help other players struggling with the same issue.
Good luck everyone!
I'm waiting at this location. Can I succeed this way, or do you have any suggestions?
Thank you for the information. However, I still couldn’t manage to do it, but I will try again. If I discover anything new, I will share it here.
Hello,
In the Chrysalia zone, the following quests are not obtainable. They appear as “missing” in the QuestState addon, but the game never provides them:
425342 [Kill Them All!]
425343 [Intense Strikes]
425344 [Maintaining Battle Capacity]
425345 [Stomp It!]
425346 [Beacon on a Bloody Path]
425347 [Standing Amongst the Corpses]
425377 [Sacrifice]
425391 [Sacrifice]
Example:
When I go to 121107 [Dragon Corpse], the game should give me 209472 [True Dragon Scale] — which is required to complete 425377 [Sacrifice] and 425391 [Sacrifice] — but nothing happens.
I have tested this multiple times and confirmed that these quests cannot be received at all.
If I’m missing a prerequisite quest, please let me know which one it is.
Otherwise, this seems to be a bug that prevents progression in Chrysalia.