Posts by kleos

    Hello!

    While doing the daily quest 424683 [Defeat the Scarlet Snake Flame Breaker], which I accepted from 119560 [Aotulia Volcano Red Bulletin Board] in the 750009 [Atulia Volcano] zone, I noticed an inconsistency in the quest text.

    The quest instructs the player to enter 750118 [Water Dragon's Lair] and defeat 102721 [Scarlet Snake Flame Breaker]. However, after thoroughly searching this dungeon, I can confirm that 102721 [Scarlet Snake Flame Breaker]. does not exist inside Water Dragon's Lair.

    After testing other dungeons in the zone, I eventually found 102721 [Scarlet Snake Flame Breaker]. inside 750119 [Demonic Dragon’s Lair], which is where the quest should correctly direct the player to go.

    🔧 Suggested Fix:

    The quest description for 424683 should be updated to replace:

    Quote
    “Enter the dungeon Water Dragon's Lair…”

    with:

    Quote
    “Enter the dungeon Demonic Dragon’s Lair…”

    This will help prevent confusion and save time for other players who are trying to complete the quest.

    Thanks in advance for correcting this issue!


    Hello,

    I’ve noticed an inconsistency regarding item usage limitations in Arcadia-exclusive dungeons. Some items, such as the one shown below:

    🔹 Item ID: 1250809 – Dried Bass

    Already displays a warning at the bottom:

    Quote
    “Cannot be used in Arcadia-exclusive dungeons.”

    However, other similar items like:

    🔸 Item ID: 200055 – Defense Seal

    🔸 Item ID: 200056 – Attack Seal

    are also not usable inside Arcadia dungeons — but they do not display any warning about this restriction.

    📌 Suggestion:

    Please consider adding the same usage restriction note (“Cannot be used in Arcadia-exclusive dungeons”) to the tooltip of these items. This would help players avoid confusion and plan their builds and consumables more effectively, especially in competitive dungeon scenarios.

    Thanks for your attention.

    💬 Suggestion / Question: Opening Backpack While Map is Open

    Hi there,

    I’m frequently farming in Yowlings Mountains in order to encounter the final boss 100377 [Great King Hillarzu]. Since this boss has a respawn interval, and thanks to the Prestige system, I rely on having the (M) map constantly open to monitor his appearance and position in real-time.

    🔍 Issue:

    While farming, if the map is open, I’ve noticed that pressing (B) or clicking on the Backpack icon doesn’t work — it won’t open the inventory unless I first close the map.

    ⚙️ Why it matters:

    During intensive farming sessions, having to manually close the map just to open the backpack breaks the flow and slows things down. Especially for players who are multitasking (checking map + collecting items), it would be a great quality-of-life improvement if the Backpack could be opened even when the map is open.

    🟢 Question/Suggestion:

    Is there a technical reason for this limitation, or could it be adjusted to allow simultaneous access to the map and inventory?


    Hi,

    Normally, most daily quests in the game have a short delay (cooldown) between objective completions. Some are 5 seconds, some 7 seconds, and so on. However, thanks to the Prestige system, these delays are practically removed — objectives are completed instantly upon interaction. This is one of the most useful aspects of the Prestige system.

    That said, I’ve noticed something strange with certain daily quests where the player needs to collect items from the ground, such as:

    • 426482 [First Class Healing]

    • 426484 [Precious as Water]

    • 426415 [Master Chef's Personal Recipe I]

    • 426416 [Master Chef's Personal Recipe II]

    • 426420 [Seaweed for Supper]

    • ...and many others

    📌 Issue / Question:

    In these quests, the ground item usually exists in a limited quantity (e.g. only one object at a time). However, if I rapidly right-click or quickly press the interaction key (default: F) multiple times on a single object, I can collect it multiple times in an instant. For example, even though I only interact with 1 visible item, it counts as if I’ve picked it up 10 times, allowing me to complete the whole quest instantly.

    ❓ So my question is:

    • Is this intentional behavior tied to Prestige features (instant quest completion)?

    • Or is this an unintended bug or exploit due to rapid multi-clicking?

    If this is a planned quality-of-life benefit of Prestige, it’s amazing. But if not, I wanted to report it and ask for clarification.

    Thanks in advance for your feedback!

    📍 Map: 750018 [Limo Desert]

    📌 Location: [Limo Desert: 65.2, 74.2]

    👹 Boss Name: 103129 [Zanka]

    🐉 Type: Dragon – Level 60

    While exploring Zanka's Nest, I encountered a visibility issue with the world boss Zanka.

    🔎 Issue Description:

    • Zanka does not appear on the world map (M) or minimap, even if it is alive, unless the player directly approaches the boss and is detected by it.

    • Even after being engaged in combat, the boss remains invisible on both maps.

    ⚙️ This behavior defeats the purpose of the prestige feature, which should help players locate bosses in real time if they are alive. If players still have to find the exact location manually, the prestige system's tracking loses its intended value.

    Suggestion for Fix:

    If the boss is alive, it should:

    • Be visible on the (M) map.

    • Be visible on the minimap, especially when in combat or already detected.

    🧭 This would not only make the prestige system more useful but also improve tracking and engagement with world bosses like Zanka.

    📸 Screenshot provided showing Zanka’s location and lack of visibility on maps.


    Atlantis / Origin (Uyandırılmış) Görev Zinciri Rehberi – Türkçe Sürüm

    Bu rehber, 428369 [Kısa Bir Mola] göreviyle başlayan ve 428371 [Tanrısal Bir Görev] ile 428375 [Boşluktaki Fısıltılar] dahil olmak üzere devam eden tam görev zincirini ve gerekli üretim adımlarını içerir.

    ✅ 1. Görev: 428369 – Kısa Bir Mola

    • Başlangıç NPC'si: 162783 [Mnemosyne]
    • Konum: Atlantis'in Kayıp Adası (Harita ID: 750090) – 42.0, 66.1
    • Yapılacak: 111354 [Vivian] ile Gümüş Nehir (750002), Varanas (758000) haritasındaki 71.2, 64.5 koordinatında konuşun. NPC size 1248115 [Albert'in Araştırmasının Kopyası] verecek. Görevi tamamlamak için sağ tıklayın.

    ✅ 2. Görev: 428370 – Dirilişin Mekaniği

    • Başlangıç NPC'si: 111354 [Vivian]
    • Konum: Vahşi Topraklar (Harita ID: 750008) – 69.2, 55.8
    • Adımlar:
      • 113283 [Mynarvis] ile konuşun (Yeşil Kule'de)
      • Yakınlarında 164981 [Elçi] ortaya çıkacak
      • [Elçi] ile konuşun
      • 162783 [Mnemosyne]'e geri dönerek görevi tamamlayın

    ✅ 3. Görev: 428371 – Tanrısal Bir Görev

    • Başlangıç NPC'si: 162783 [Mnemosyne]Atlantis'in Kayıp Adası: 42.0, 66.1
    • Adımlar:
      1. Görev alınca size 1251832 [Törensel Nesneler Üzerine Notlar] verilir. Tekrar Mnemosyne ile konuşun.
      2. Yrvandis Koridorları (750031), 25.0, 79.0 koordinatında 120245 [Logden Darkstove] ile konuşun.
        • Bu seçeneği seçin: "Elbette! Senden başkasına soramam! Mnemosyne bana bazı talimatlar verdi ama tarifleri oluşturmada yardımına ihtiyacım var..."
        • NPC size şu eşyaları verecek:
          • 1251818 [Doğaçlama Tarifler] → sağ tıklayın
          • 1251819 [Eksik Tarif Üzerine Notlar]
      3. Mnemosyne ile tekrar konuşun.
      4. Ejderdişi Tepesi (750011), 67.4, 80.3 koordinatında 129725 [Clio] ile konuşun. Size 558426 [Tarif - Unicorn Arabası Zırhı] verir → sağ tıklayın.
      5. TalaghanZando (758010), 88.2, 46.9 koordinatında 129235 [Brouzeth Plaka Omuz] ile konuşun ve 1251843 [Taze Keçi Sütü] alın.
    • Üretilecek Eşyalar (Her biri 1 adet:(
      • 1210808 [Hilal Kılıç] → Demircilik 100
        • Gerekenler: 200851 [Buz Runesi], 1244688 [Onyx Külçesi] x4, 1244682 [Osmium Kumu] x16, 1244690 [Beyaz Sedir Kalas] x40, 242329 [Mineral Yün Lifi] x2, 5.000.000 altın
      • 1210809 [Güneş Patlaması] → Marangozluk 100
        • Gerekenler: 200850 [Bağlantı Runesi], 1244696 [Gümüş Huş Tahta] x4, 1244690 [Beyaz Sedir Kalas] x16, 1244682 [Osmium Kumu] x16, 5.000.000 altın
      • 1221291 [Yüklenmiş Selenium Tılsımı] → Marangozluk 100
        • Gerekenler: 200850 [Bağlantı Runesi], 1244696 [Gümüş Huş Tahta] x4, 1244690 [Beyaz Sedir Kalas] x16, 1244682 [Osmium Kumu] x16, 5.000.000 altın
      • 1221289 [Unicorn Arabası Zırhı] → Zırh Yapımı 100
        • Gerekenler: 200854 [Saflaştırma Runesi], 1244688 [Onyx Külçesi] x4, 1244698 [Klorofita Yığını] x16, 1244682 [Osmium Kumu] x16, 1251843 [Taze Keçi Sütü], 5.000.000 altın
      • 1221290 [Güneşin Tacı] → Terzicilik 100
        • Gerekenler: 200853 [Parçalama Runesi], 1244704 [Zakkum Özü] x4, 1244698 [Klorofita Yığını] x16, 1244690 [Beyaz Sedir Kalas] x16, 5.000.000 altın
      • 1221292 [Dolunay Cübbesi] → Marangozluk 100
        • Gerekenler: 200853 [Parçalama Runesi], 1244704 [Zakkum Özü] x4, 1244698 [Klorofita Yığını] x16, 1244690 [Beyaz Sedir Kalas] x40, 5.000.000 altın
    Quote
    🆕 428371 – Tanrısal Bir Görev görevinin tamamlanması için 428375 – Boşluktaki Fısıltılar görevinin de tamamlanması gerekir. Bu görev tamamlandıktan sonra Mnemosyne ile konuşma seçeneği açılır ve görev başarıyla tamamlanabilir.

    ✅ 4. Görev: 428375 – Boşluktaki Fısıltılar

    • Başlangıç NPC'si: 129226 [Retwyn Karagümüş]Zando (758010), 77.3/71.8
    • Adımlar:
      • NPC ile konuşarak görevi alın
      • Ardından sadece tekrar konuşarak görevi tamamlayın
      • Sonrasında Mnemosyne ile konuşun. Bu eylemle 428371 – Tanrısal Bir Görev görevi nihai olarak tamamlanır

    📝 Rehber güncel tutulmaktadır. Yeni görevler ve gelişmeler oldukça eklenecektir.


    Atlantis / Origin (Awakened) Questline Guide – English Version

    This guide covers the full questline starting with 428369 [A Moment’s Respite], continuing through 428371 [A Divine Errand], and including 428375 [Whispers in the Void], as well as all required crafting steps.

    ✅ Quest 1: 428369 – A Moment’s Respite

    • Start NPC: 162783 [Mnemosyne]
    • Location: Lost Island of Atlantis (Map ID: 750090) – 42.0, 66.1
    • Instructions: Talk to 111354 [Vivian] at Silverspring (750002), Varanas (758000) – Coordinates: 71.2, 64.5. She will give you 1248115 [Copy of Albert’s Research]. Right-click the item to complete the quest.

    ✅ Quest 2: 428370 – The Mechanics of Revival

    • Start NPC: 111354 [Vivian]
    • Location: Savage Lands (Map ID: 750008) – 69.2, 55.8
    • Steps:
      • Talk to 113283 [Mynarvis] (at the Green Tower)
      • 164981 [The Envoy] will appear nearby
      • Speak with the Envoy
      • Return to Mnemosyne to complete the quest

    ✅ Quest 3: 428371 – A Divine Errand

    • Start NPC: 162783 [Mnemosyne]Lost Island of Atlantis: 42.0, 66.1
    • Steps:
      1. Upon accepting the quest, you will receive 1251832 [Notes on Ceremonial Items]. Speak with Mnemosyne again.
      2. Go to Yrvandis Hollows (750031), coordinates 25.0, 79.0, and talk to 120245 [Logden Darkstove].
        • Select the dialogue: "For Sure! No one better to ask but you! Mnemosyne has given me some instructions, but I could use a hand in making up the recipes..."
        • NPC will give you:
          • 1251818 [Improvised Recipes] → Right-click
          • 1251819 [Notes on the Missing Recipe]
      3. Talk to Mnemosyne again.
      4. Head to Dragonfang Ridge (750011), coordinates 67.4, 80.3 and talk to 129725 [Clio]. She gives you 558426 [Recipe - Armor of the Unicorn Chariot] → Right-click to learn.
      5. Go to TalaghanZando (758010), coordinates 88.2, 46.9 and talk to 129235 [Brouzeth Plateshoulder] to receive 1251843 [Fresh Goat Milk].
    • Craft the following items (1 each):
      • 1210808 [Crescent Scimitar] → Blacksmithing 100
        • Materials: 200851 [Frost Rune], 1244688 [Onyx Ingot] x4, 1244682 [Osmium Sand] x16, 1244690 [White Cedar Timber] x40, 242329 [Mineral Wool Fiber] x2, 5,000,000 Gold
      • 1210809 [Solar Flare] → Carpentry 100
        • Materials: 200850 [Link Rune], 1244696 [Silver Birch Board] x4, 1244690 [White Cedar Timber] x16, 1244682 [Osmium Sand] x16, 5,000,000 Gold
      • 1221291 [Charged Selenium Talisman] → Carpentry 100
        • Materials: 200850 [Link Rune], 1244696 [Silver Birch Board] x4, 1244690 [White Cedar Timber] x16, 1244682 [Osmium Sand] x16, 5,000,000 Gold
      • 1221289 [Armor of the Unicorn Chariot] → Armorcrafting 100
        • Materials: 200854 [Purify Rune], 1244688 [Onyx Ingot] x4, 1244698 [Chlorophyta Bundle] x16, 1244682 [Osmium Sand] x16, 1251843 [Fresh Goat Milk], 5,000,000 Gold
      • 1221290 [Crown of the Sun] → Tailoring 100
        • Materials: 200853 [Disenchant Rune], 1244704 [Oleander Extract] x4, 1244698 [Chlorophyta Bundle] x16, 1244690 [White Cedar Timber] x16, 5,000,000 Gold
      • 1221292 [Full Moon Robes] → Carpentry 100
        • Materials: 200853 [Disenchant Rune], 1244704 [Oleander Extract] x4, 1244698 [Chlorophyta Bundle] x16, 1244690 [White Cedar Timber] x40, 5,000,000 Gold
    Quote
    🆕 428371 – A Divine Errand cannot be completed until 428375 – Whispers in the Void is finished. Only then will Mnemosyne offer a dialogue option to complete it.

    ✅ Quest 4: 428375 – Whispers in the Void

    • Start NPC: 129226 [Retwyn Darksilver]Zando (758010), 77.3/71.8
    • Steps:
      • Talk to the NPC to receive the quest
      • Simply talk again to complete it
      • Then talk to Mnemosyne → this triggers completion of 428371 – A Divine Errand

    📝 This guide is regularly updated as new questlines and content become available.


    Atlantis / Ursprung (Erwacht) Questleitfaden – Deutsche Version

    Dieser Leitfaden deckt die gesamte Questreihe ab, beginnend mit 428369 [Eine kleine Verschnaufpause], über 428371 [Eine göttliche Mission] bis hin zu 428375 [Flüstern in der Leere], einschließlich aller benötigten Handwerksanleitungen.

    ✅ Quest 1: 428369 – Eine kleine Verschnaufpause

    • Start-NPC: 162783 [Mnemosyne]
    • Ort: Verlorene Insel von Atlantis (750090) – Koordinaten: 42.0, 66.1
    • Anleitung: Sprecht mit 111354 [Vivian] in Silberquell (750002), Varanas (758000) – 71.2, 64.5. Sie gibt euch 1248115 [Kopie von Alberts Forschung]. Rechtsklick auf das Item, um die Quest abzuschließen.

    ✅ Quest 2: 428370 – Die Mechanik der Wiederbelebung

    • Start-NPC: 111354 [Vivian]
    • Ort: Wilde Lande (750008) – 69.2, 55.8
    • Schritte:
      • Sprecht mit 113283 [Mynarvis] beim Grünen Turm
      • 164981 [Der Gesandte] erscheint in der Nähe
      • Sprecht mit dem Gesandten
      • Zurück zu Mnemosyne um die Quest abzuschließen

    ✅ Quest 3: 428371 – Eine göttliche Mission

    • Start-NPC: 162783 [Mnemosyne]Verlorene Insel von Atlantis (750090): 42.0, 66.1
    • Schritte:
      1. Ihr erhaltet 1251832 [Notes on Ceremonial Items] → Sprecht erneut mit Mnemosyne.
      2. Geht zu Höhlen von Yrvandis (750031), 25.0, 79.0 und sprecht mit 120245 [Logden Dunkelofen].
        • Wählt den Dialog: "For Sure! No one better to ask but you! Mnemosyne has given me some instructions, but I could use a hand in making up the recipes..."
        • NPC gibt euch:
          • 1251818 [Improvisierte Rezepte] → Rechtsklick
          • 1251819 [Notizen zum fehlenden Rezept]
      3. Zurück zu Mnemosyne.
      4. Geht zu Drachenzahngebirge (750011), 67.4, 80.3 → Sprecht mit 129725 [Clio] → Sie gibt euch 558426 [Rezeptur - Rüstung des Einhorn-Wagens] → Rechtsklick zum Lernen.
      5. Geht zu TalaghanZando (758010), 88.2, 46.9 → Sprecht mit 129235 [Brouzeth Plateshoulder] → Ihr erhaltet 1251843 [Fresh Goat Milk]
    • Herzustellende Gegenstände (je 1x):
      • 1210808 [Krummsäbel des Halbmonds] → Schmiedekunst 100
      • 1210809 [Sonneneruption] → Tischlerei 100
      • 1221291 [Geladener Selenium-Talisman] → Tischlerei 100
      • 1221289 [Rüstung des Einhorn-Wagens] → Rüstungshandwerk 100
      • 1221290 [Krone der Sonne] → Schneiderei 100
      • 1221292 [Gewänder des Vollmonds] → Tischlerei 100
    Quote
    🆕 Diese Quest 428371 – Eine göttliche Mission kann erst abgeschlossen werden, nachdem 428375 – Flüstern in der Leere erledigt wurde. Erst dann bietet Mnemosyne die Option, den Abschlussdialog zu führen.

    ✅ Quest 4: 428375 – Flüstern in der Leere

    • Start-NPC: 129226 [Retwyn Dunkelsilber]Zando (758010), 77.3/71.8
    • Schritte:
      • Sprecht mit dem NPC, um die Quest zu erhalten
      • Einfach erneut sprechen, um sie abzuschließen
      • Danach mit Mnemosyne sprechen → dies schaltet den Abschluss für 428371 – Eine göttliche Mission frei

    📝 Dieser Leitfaden wird laufend aktualisiert, wenn neue Inhalte oder Aufgaben verfügbar werden.

    While interacting with the quest board 119577 [Silverfall Yellow Bulletin I], I noticed a translation issue in the quest description for 428121 [Kaplumbağaları Yok Edin].

    📌 In the quest preview window, the area is shown as:

    ZONE_ANDOR_TRAINING_RANGE, which is a placeholder and has not been translated.

    🔧 Suggested Fix:

    • ZONE_ANDOR_TRAINING_RANGE → should be translated to the correct region name in Turkish (750360 [Andor Eğitim Bölgesi]).

    While checking the in-game [Auction House], I noticed a misplacement issue regarding some title-granting items. The item [Nero Millionaire] (ID: 1248492) was recently moved to Special Items > Title System, which is great. However, there are several other items that still appear under Others, even though they directly relate to the Title System as well.

    Below are the items in question, all of which grant titles upon right-click:

    • 🟥 1248484 – Slayer of the Arena

    • 🟥 1248485 – Warrior of Light

    • 🟥 1248486 – Master of the Arena

    • 🟥 1248487 – Shadow Hunter

    Why this matters:

    These items are not ordinary miscellaneous goods. Their tooltips clearly indicate that they belong to the "Title System" and are associated with PvE/PvP Arena achievements (especially Arena of Darkness). For user convenience and logical organization, they should be moved to:

    📁 Auction House > Special Items > Title System

    This would help players find these items faster and better understand their relevance.

    Can the developers please review this categorization and adjust the placement accordingly?

    🧩 Malatina's Terror Trial – Key Bug Report (Fine Key not working on portal)

    Instance:

    🕹️ 750353 [Malatina's Terror Trial]

    Issue Summary:

    During the mini-game, when using Heavy Artillery Vehicle (ID: 113103) to destroy the Seal (ID: 113112) by targeting it and pressing Alt+1, a Fantastic Sparkle (ID: 112959) appears.

    When right-clicking on this sparkle, the game gives the item:

    🎁 203027 [Fine Key]

    However, attempting to use this key on the portal fails, and the following error message is displayed

    Quote
    “Hazinenin olduğu yere geri dönmek için tüm Güzel Anahtar almak zorundasın. Hahahahaha...”


    According to the functionality of the Prestige feature, resource nodes, elite mobs, and bosses should appear on the world map in real-time if they are currently alive.

    However, (ID: 107787) Spider Priestess Mandara only becomes visible on the map after approaching her physically. As shown in the attached video, her position is not revealed when pressing (M) to view the map unless the player is already near her.

    Expected Behavior:

    • If the boss is alive, its location should be displayed on the map via the Prestige system, regardless of the player's distance.

    Actual Behavior:

    • Mandara’s icon does not appear on the map until the player is nearby.


    📽️ Video Evidence: (attach your video or screenshot here)


    When speaking to the NPC Jin Mae (ID: 163914), the greeting message contains a placeholder error:

    🟥 Displayed Text:

    Hello, [$OyuncuAdı]!

    This should dynamically show the player's name but instead displays the variable placeholder directly, which breaks immersion and indicates a localization scripting issue.

    Correct Version Should Be:

    Hello, [UserName]!

    Hello,

    I would like to report a misleading detail in the quest 428105 [Reward – Nex of Korris].

    📌 Issue:

    The quest instructs the player to enter 750183 [Ice Blade Plateau (Normal)] and defeat 100046 [Nex of Korris]. However, after defeating the boss in the Normal mode, the quest did not progress.

    Solution found:

    I entered the Easy version of the dungeon (750182 [Ice Blade Plateau]) and defeated Nex of Korris there — and this time, the quest was completed successfully.

    🧭 Conclusion:

    The quest text incorrectly refers to the Normal mode, while the actual required mode is Easy. This can waste players' time and cause confusion, especially for those who are trying to complete all quests.

    📎 Please see the attached image showing the quest log for further details.

    I kindly request a correction in the quest text so that it accurately reflects the required dungeon mode.

    Thank you!


    Hello,

    While playing in the 750006 [Dust Devil Canyon] map at coordinates [58.7, 9.8], I defeated the boss 100450 [Ayelo] and received item 201635 [Ayelo's Feather]. Upon right-clicking this item, I received the daily quest 420733 [Proof of Defeating the Harpy Queen]. After completing the quest and turning it in to NPC 110317 [Lajos Halka], a world announcement appeared.

    However, there is an issue with the system message:

    📛 Current message shown in the system chat:

    [23:03:44] Harpylerin Kraliçesi Ayelo'yu mağlup eden kahramanı, OyuncuAdı, övmemize izin ver!

    (Translation: "Praise the hero who defeated Harpy Queen Ayelo, OyuncuAdı!")

    Correct message should be:

    [23:03:44] Harpylerin Kraliçesi Ayelo'yu mağlup eden kahramanı, <UserName>, övmemize izin ver!

    (It should display the real character name instead of the placeholder “OyuncuAdı”)

    It seems the placeholder for the player name is not being replaced correctly in the announcement string. This breaks immersion and looks like a localization or scripting error.

    I’d appreciate it if this could be fixed. Thank you!

    Hello,

    I have a question (and possible suggestion) regarding how certain title-granting items are categorized in the Auction House.

    🧾 Observed Items (with ID):

    • 1248485 [Warrior of Light]

    • 1248488 – Bot Builder

    • 1248493 – Karanlığın Başustası

    • 1248491 – Gambler

    • 1248486 – Master of the Arena

    These items appear to be related to title acquisition, and when used, they likely grant or unlock a title (based on their descriptions).

    📌 Current Category:

    These items currently appear under:

    Quote
    Auction House → Diğerleri (Others)

    ✅ Suggested Category:

    Shouldn’t they be listed instead under:

    Quote
    Auction House → Özel Eşyalar (Special Items) → Ünvan Sistemleri (Title Systems)

    This would make it easier for players to locate and search for title-related collectibles in the Auction House.

    My Question:

    Is this the intended categorization? Or could it be updated in a future patch for better consistency?

    Hello,

    While participating in Arena of Darkness (ID: 750447), I noticed a possible UI alignment issue on the left side of the screen.

    🖼️ Please see the attached screenshot.

    🧾 Description:

    There’s a small stats panel showing:

    • “Dalga” (Wave)

    • “Döngü(ler)” (Cycle)

    • “Hatalar” (Mistakes)

    However, the numbers next to these labels seem misaligned — as if they’re floating outside the visual bounds of the box or shifted awkwardly.

    ❓ My Question:

    • Is this a visual/UI bug, or was the design intentionally made this way?

    • If it’s unintended, could the position of these numbers be adjusted to fit properly within the frame?

    Hi,

    I’d like to report a translation/localization issue in the Turkish version of quest 428129 – Gizemli Kristali İncele.

    📌 Problem:

    The quest asks players to go to Chepstow Köyü (Chepstow Village) to extract crystals using a pickaxe.

    However:

    • The map name is not mentioned anywhere in the quest text.

    • The village name alone is not enough, especially because Chepstow doesn’t exist on the world map as a standalone zone.

    • Players are forced to open every region manually using the (M) map key and check village by village.

    This creates confusion and unnecessary time loss, especially for newer or returning players.

    ✅ Suggested Fix:

    Update the quest description in the Turkish client to include the full zone name (e.g. Chepstow Village in [Zone Name]) for clarity — just like in many other quests.


    US


    For anyone else having trouble finding Chepstow Village, here’s its exact location on the Talaghan map (see image below). It’s not marked as a major zone on the world map, so it can be tricky to spot at first.

    🧭 Coordinates where I found it:

    Position: X: [Talaghan: 78.8, 49.3]

    (See red circle on attached map)

    ![Chepstow Village – Talaghan Map](upload your screenshot here)

    428002 [Bir Günlüğüne Kovboy]=> 5 CD