Posts by kleos

    When pressing ESC and opening the Assistant window, I can see which dungeon currently has the Arcadia Coins event active.

    However, when I check the same dungeon in the Black Codex Transport Spell , the event information is not displayed there.

    I think it would be great if, just like in the Assistant window, the Black Codex Transport Spell the active event information when hovering over the dungeon name.

    This would help players easily see which dungeon currently has a bonus event active.

    After extensive testing, I can confirm that the quests 425780 [More Feed Needed], 425778 [Medics' Good Helper], and 425774 [Transportation Tester] cannot be obtained from their respective NPCs.


    As a result, these quests cannot be completed, and the quest progression in the Merdhin Tundra zone is completely blocked at this point.


    As shown in the attached screenshot, these quests appear in the list but the NPCs do not offer them.

    While doing the 428521 [Leap of the Forgotten Gorge] quest, my character often gets stuck at the location shown in the video.


    When this happens, I use ESC > Stuck Report, but the game teleports me to a random distant area, far from the quest zone.


    This makes retrying the quest quite difficult.

    The 428491 [Birdbrain Protocol] given by this NPC 165028 Ellin is not visible on the map.
    The 428547 [The Withered Bloom] given by this NPC 165046 [Faelen] is not visible on the map.
    The 428550 [Containment Fails] given by this NPC 165048 [Velas] is not visible on the map.
    The 428551 [The Grove Breaches] given by this NPC 165048 [Velas] is not visible on the map.



    428489 [A Mirror Misplaced]

    After completing the 428489 [A Mirror Misplaced] quest, the turn-in location doesn’t appear on the map.


    To finish the quest, I had to press (L) and hover over the NPC name in the quest log to manually find their position.


    Only then was I able to turn it in.


    You can see this issue in the video below.

    Same this quest 428491 [Birdbrain Protocol]

    Same this quest 428549 [Rooted Whispers]
    Same this quest 428550 [Containment Fails]
    Same this quest 428551 [The Grove Breaches]

    In the Millim map, when a monster applies the 1505662 [Blinded] debuff on me, I’m completely unable to deal any damage to mobs during its duration.


    I’m not sure if this is an intended mechanic or a bug.


    Can anyone clarify this?

    1505662 [Blinded]

    Fishing already provides many great and useful items in the game.

    I think one more could be added.

    For example, a special fishing item that benefits gathering professions (herbalism, mining, and lumbering) would be great.

    This item could provide a gathering speed bonus, extra XP from gathering, or reduced gathering time.

    Such a reward would make fishing more attractive and add a nice balance to the overall profession system.

    In the open world, when gathering plants, mining, or lumbering, the collection time is usually around 0.9 seconds, and even faster with Buffs.


    However, for the new resource 560209 [Coal], this doesn’t apply — it takes about 1.6seconds to collect.


    It seems the gathering time for this material might be incorrectly set.

    558450 [Recibe- Eclipsefang] 558454 [Tarif - Elixir of the Aetherheart]

    Hi!

    I would like to give some feedback regarding the crafting cost of the item shown in the screenshot (Eclipsefang recipe).

    When I saw that it requires 50,000 Arcadia Coins, I was honestly shocked. While some end-game players might be able to farm Arcadia Coins easily, many others — especially:

    • players without a guild,

    • new or mid-level players,

    • players who don’t run instances every day,

    — struggle heavily to collect such a high amount.

    Many players simply don’t run dungeons constantly, so they naturally don’t gain Arcadia Coins fast enough. As a result, they have a very hard time crafting important quest items. Two of my friends even took a break from the game for this reason, and I personally had to convince them to come back.

    🔸 I would also like to point out a similar situation from the past:

    When the Talaghan zone was first introduced, many players — including myself — said that the quests were extremely difficult and players were dying far too often while trying to complete them. I remember asking for improvements, but the response at the time was that Talaghan is not meant to be easy.

    However, after a long time — and after many players continued struggling — the zone eventually received a very significant nerf. Thanks to that adjustment, the quests became enjoyable and accessible, and players finally started to have fun there.

    This example shows that listening to player feedback earlier can prevent frustration and reduce player loss. Responding more warmly and openly to community concerns can greatly improve the game’s long-term health.

    🔸 My suggestion:

    For quest-related crafting items like this, the Arcadia Coin requirement should not be based on end-game farming potential.

    It should be balanced according to new, average, and casual players, who make up a large portion of the community.

    I truly believe that adjusting these costs would make the game more enjoyable and prevent many players from feeling overwhelmed or discouraged.

    Thanks for reading and considering this feedback!


    Quest info: 428523 [Grandmaster - Blacksmithing]

    You've already mastered the legend tier, but a new challenge now lies ahead. The limits you knew before no longer apply, and your smithing skills will be tested like never before.


    By now, you should be confident in selecting materials, heating metals, and forging weapons. What I need to see is whether you can surpass the old threshold and prove your true mastery.


    If you're ready to advance, bring me these items: [Fake Shotak Pirate] and [Sys123457_name]. Only by presenting them will I judge your readiness. Succeed, and you'll unlock a level of power beyond all previous limits.

    I believe the price of 200209 [Festival Peach Blossom Alpaca Mount Bag (7 Days)], sold by 124129 [Forkas Garry] in Varanas, is too high for new players.

    This mount can be very helpful for beginners, but since it costs around 500 Mirror World Tokens, most new players cannot afford it.

    If the price of this item could be made more affordable, it would be a great improvement for newcomers and make their early game experience much more enjoyable.


    Hello,

    I would like to report a few issues and share some suggestions regarding the Arcane Forge instance:

    1. Inside the dungeon, MOBs or Bosses are often un-targetable.

      They sometimes fall below the ground, making it impossible to attack or kill them.

      Because of this, I lose a portion of my 30-minute run time trying to deal with these stuck enemies.

      You can see this issue clearly in the attached video.

    2. During a 30-minute farm session with 818% drop rate, I only received 1 single card.

      This feels very disappointing considering the effort and setup.

      It would be great if the card drop rate in Arcane Forge could be slightly increased to make the dungeon more rewarding.

    Thank you.


    Hello,

    There seems to be a major naming and set configuration issue with some items sold by 118932 [Patharan – Archeologist].

    For example:

    • When I check 1221445 [Helmet of Stone], it shows 4 normal set pieces.

      However, below that it also lists 4 additional “(Rental)” pieces, which do not actually exist — they’re not sold by this NPC.

      It’s unclear which set is the real one — the top or the bottom one.

    The same issue appears with 1220222 [Fortification Cloak].

    It also lists “Rental” versions and an invalid entry named Sys1221481_name, which seems to be a translation or database error.

    From what I understand, the correct sets should look like this:

    Stone Set (Heavy Armor)

    • 1221445 [Helmet of Stone]

    • 1221446 [Armour of Stone]

    • 1221447 [Epaulets of Stone]

    • 1221448 [Boots of Stone]

    Fortification Set (Plat Sett)

    • 1220219 [Gloves of Fortification]

    • 1220220 [Belt of Fortification]

    • 1220221 [Legguards of Fortification]

    • 1220222 [Fortification Cloak]

    It would be great if this NPC’s equipment and set listings could be reviewed and corrected.

    Some “Rental” items appear in the tooltips but don’t actually exist in-game.

    Thanks in advance for checking this.




    Hello,

    I’m currently missing the last 4 quests in Merdhin Tundra, and one of them is 425774 [Transportation Tester].

    The quest requires two prerequisites:

    1. 425773 [Reconnect the Transport Circles]

    2. 547219 [Sys547219_name] → (I have no idea what this one is — it doesn’t appear anywhere in the game.)

    I’ve spoken with 121584 [Robb Stanson] multiple times and completed all the quests he offers, yet the game still doesn’t provide me with the 425774 [Transportation Tester] quest.

    Because of this, I can’t complete all the quests in Merdhin Tundra.

    Could you please look into this issue?

    Thank you.



    425773 [Reconnect the Transport Circles

    425774 [Transportation Tester]

    547219 [Sys547219_name]



    ]

    Hello,

    This idea is not mine — it belongs to a friend of mine who recently started playing the game.

    My friend has just purchased Gold Prestige and started exploring the house crafting system.

    He noticed that the crafting bonus inside the house can reach a maximum of 1,000 points.

    He now wants to level up his crafting skills but currently doesn’t have enough diamonds to buy the necessary furniture or house upgrades.

    He came up with a really interesting idea:

    Quote
    “What if one of the Prestige benefits increased the house crafting point limit?”

    I believe this would be a great feature — especially for new players who haven’t yet reached the 1,000 crafting point cap in their houses.

    Adding such a perk to the Prestige system would make progression smoother and provide extra motivation for new crafters.

    Thank you.

    Hello,

    I’ve accumulated a large number of 1243987 [Goblin Mine Re-entry Ticket] items in my Prestige Vault, and they now take up a significant amount of space.

    Currently, the stack limit is 99, which is quite low — especially for players who frequently participate in Goblin Mine runs.

    It would be great if this could be improved.

    For example, increasing the stack limit from 99 to 999 would help reduce clutter and make managing the Prestige Vault much more convenient.

    Thank you.


    Hello,

    I’ve completed all of my Prestige achievements, and I currently have the item 1249169 [The Red Triumph Scroll] in my inventory.

    When I right-click it, the game displays a red warning message saying “Cannot be used.”

    When I try to delete the item, I get the red error message

    “An item from the Prestige Vault cannot be removed,” as shown in the attached screenshot.

    Since I’ve finished all Prestige achievements, this item now serves no purpose and only takes up unnecessary inventory space.

    I think an improvement should be made — for example:

    • Allowing the item to be deleted or sold when it’s unusable,

    • Or automatically removing it once all Prestige achievements are completed.

    Thank you.