Turkish localization issues

  • [Localization/Text Bug] Champion/Bard – “Creation” (ID: 1491513) tooltip

    Issue:

    The skill tooltip shows placeholders instead of actual values and contains wording inconsistencies.

    • Visible placeholders: %(Buff0-62168) and %(Buff0-621253)

    • “Normal attacks increase Magical Attack Power” looks inconsistent with “normal (physical) attacks”.

    • Minor grammar: “restores 10 Rage” phrasing in TR can be improved.

    Steps to reproduce:

    1. Set language to Turkish.

    2. Class: Champion/Bard.

    3. Open the tooltip for “Creation” (ID: 1491513).

    4. Observe placeholders instead of numbers and the inconsistent phrasing.

  • Stable X (ID: 112476)

    Screen: Horse Care list (Horse Care I – X)

    Issue:

    On the bottom entry (“Horse Care I … 24h Reward Coin”), the cost/unit text displays the raw token [$VAR2] instead of a resolved string (see screenshot).

    Expected:

    Display the proper value/text in place of [$VAR2] (currency, amount or duration).


  • Title Info: 530685 [Priest in Training]

    Category: Quest Titles > Coast of Opportunity

    In the description of this title, instead of showing the related quest name, it only displays the code [423890].

    The quest name is missing and should appear in English (or localized language).


  • Hello,

    There’s a translation issue in the Turkish version of ID: 497723 [Rune of Determination +55].

    In the tooltip text, placeholders like “% (Buff0-Shield)” and “% (Buff0-1502619)” are displayed instead of the actual values.


  • 507455 [Yarım bardak çiçek suyu]


    507458 [Çiçekli Meyve Suyu]

    Hello,

    There are some inconsistencies and translation errors in the Turkish descriptions of certain buffs from the Juice Festival event.

    1️⃣ ID: 507455 [Half Glass of Flower Juice]

    • The description says “for one hour”, but the buff duration is actually 30 minutes.

    • It also shows “% (Buff0)” instead of a proper value, which appears to be a broken or missing variable.

    2️⃣ ID: 507458 [Floral Fruit Juice]

    • The description says “Magic Attack Speed”.

    • The correct translation should be “Casting Speed” (in Turkish: Büyü Yapma Hızı),

      since this stat corresponds to Cast Speed, not Spell Attack Speed.

    It would be great if both of these buff descriptions could be reviewed and corrected.

  • Hello,

    As seen in the screenshot below, there is a translation or display issue in this line of text:

    Quote
    “Pst... Hehehe... 121407[Grave of Vengeance] has appeared! It’s getting more and more crowded here! Hehehe...”

    In this message, the 121407 ID number is shown directly within the text.

  • Quest info: 428523 [Grandmaster - Blacksmithing]

    You've already mastered the legend tier, but a new challenge now lies ahead. The limits you knew before no longer apply, and your smithing skills will be tested like never before.


    By now, you should be confident in selecting materials, heating metals, and forging weapons. What I need to see is whether you can surpass the old threshold and prove your true mastery.


    If you're ready to advance, bring me these items: [Fake Shotak Pirate] and [Sys123457_name]. Only by presenting them will I judge your readiness. Succeed, and you'll unlock a level of power beyond all previous limits.

  • The description of 1491874 [Mass Charge] currently says:

    Quote
    “Diverting Charge will affect all raid members.”

    However, as a Warlock/Priest, there is no skill named “Diverting Charge” in the class skill list.

    After testing and reviewing all active abilities, I confirmed that the correct reference should be

    1492533 [Warp Charge +105], not “Diverting Charge.

    This translation mistake causes confusion and wastes time for players trying to understand the skill’s effect.

    ➡️ Suggested correction:

    Replace “Saptıran Yük” / “Diverting Charge with 1492533 [Warp Charge +105]

    This will make the description accurate and clear for all players.


    Class: Warlock/Priest

    Skill IDs:

    • 498643 [Psychic Rising Tide]

    • 498644 [Rising Tide +105]

    The current description of 498643 [Psychic Rising Tide] says:

    Quote
    “Can also be used on an ally to deal damage.”

    This information is incorrect.

    After testing, it has been confirmed that 498644 Rising Tide +105 cannot be used on any ally —

    it only works when a hostile target is selected.

    Suggested Correction:

    Quote
    “Can be used to deal damage to an enemy target.”

    or simply remove the line referring to allies entirely.

    This correction will make the skill description accurate and prevent confusion for players using the Warlock/Priest class.


  • Hello,

    While checking the set list on 1220219 [Gloves of Fortification], I noticed an incorrect/missing string showing as Sys1221481_name in the tooltip. Instead of a proper item/set name, the game displays a sysname placeholder, which looks like a missing or not-loaded string.

    I also verified this using the ItemPreview(2) addon, and the issue is reproducible there as well. In the addon search/preview it appears as 1221481 <NoName>.

    • Related item: 1220219 [Gloves of Fortification]

    • Wrong/missing string shown in tooltip: Sys1221481_name

    • Addon verification: ItemPreview(2)1221481 <NoName>

    Could you please confirm and fix the missing string so it displays the correct name/translation? Thank you.

  • Hello,

    This report is about 1250680 [Revive Orb], which should allow reviving on the spot in the open world. However, I’m seeing multiple UI/text inconsistencies:

    1. Shows “0 charge - Aura of Rebirth” even though I have Revive Orbs

      I died in Yistra, and even though I have 28x 1250680 [Revive Orb] in my bag, the death screen displays “0 charge - Aura of Rebirth”. It looks like the UI does not recognize the item count correctly (possible visual/UI bug).

    2. Tooltip / hover text inconsistency on death options

      On the death screen there are two options. When hovering with the mouse:

    • The first option shows no tooltip at all.

    • The second option shows a tooltip that simply says “Revive at resurrection point”.

    1. Turkish client shows both options with the same text

      When playing in Turkish, both buttons display the exact same text, which seems incorrect (the options should be different).

    Screenshots are attached. Could you confirm whether this is a UI/translation/visual issue, and if it can be investigated?

    Thank you.

    • New
    • Official Post

    Revive orbs are usable through the bag, not the resurrection window.