Action Bar positions

  • Visual Changes

    • Action Bars: Fixed bars were resetting position.


    Doesn't work.

    The Workaround what works is the following:


    • searching ActionbarFrame Positions in savevariables.lua
    • write a lua function that set actionbar frame position like following for all actionbars:
      • _G["MainActionBarFrame"]:ClearAllAnchors();
        _G["MainActionBarFrame"]:SetAnchor("BOTTOMRIGHT", "BOTTOMRIGHT", "UIParent", X, Y);
    • Register Event "LOADING_END" and "UPDATE_PARALLEL" to fix actionbar position after login and after channel changing
      • if (event == "LOADING_END" or event == "UPDATE_PARALLEL") then
        CallMyFunctionToPositionActionbars()
        end


    Greetings

    • Official Post

    Hello


    Please ensure you're patched to last game version (11.1.2.1002). Our team were unable to reproduce any further issues. You may also try the interface button "Restore interface to defaults", which will restore frame positions to default.


    Greetings

  • I know, I tried all.

    My info is for all who still have problems to fix it

    • Official Post

    Can you provide steps to reproduce the issue?


    Greetings

  • I know, I tried all.

    My info is for all who still have problems to fix it

    Can you provide steps to reproduce the issue?


    Greetings

    Sadly no. It was patching 11.1.2.1000 and problem exists even with no addon and interface resetting in launcher.

    The actionbar behavior was also, that they always move together, if I move 1. that was weird.

    But as it is a problem which occured after patching and login, without any action from my side, I cannot say how to reproduce sadly. I just can give a workaround for ppl who still have that problem


    Edit: What I did not tried is a complete deinstall and reinstall of the game, but as long as the workaround works for me, I don't want to do that :D