Dear All.
That's the story since I'd been playing RoM a long time ago, I'm much more concerned about the phenomenon that the size of a weapon shrinks when it's stowed on the back or waist compared to when the character holds it in his hand.
This phenomenon is not currently fixed in CoA, too.
Initially, weapons were the same size when held in the hand and stored on the back or waist. This is certain.
But after that, -- I don't remember how long it happened --, the size began to change.
At that time, when I told this to an acquaintance player, he agreed that "Come to think of it, maybe you are right." I clearly remember that.
The size of the weapon in character's hand should change depending on the size of character's hand, but the size of the weapon changes when it is stored on your back or waist.
(Although I have not confirmed, if the size of the character's hand is smaller than the default, the size of the weapon stored on the back or waist will be bigger on the contrary?)
Probably the weapon size will change to the default size only when stowed.
Especially in the case of two-handed weapons (2H-Sword, Axe, Hammer, Staff), since those are a large-sized and carryed on back weapons, this change is very noticeable. Because users most often see the back view of "My Character".
As a psychology of users who prefer two-handed weapons, I think that many people are fascinated by the enormous size of the weapons themselves and become even more attached to "my character" who wields them.
(In fact, such opinions are often seen online.)
Isn't "appearance" a very important factor in games?
This is hard to notice and may not really be cared by people who don't care, but it is a certain defect.
This has been left unattended for many years because it is not an event directly related to the game system, and few people may be concerned, but I am very concerned.
By all means, I hope that this defect will be resolved in CoA.
Regard