I've been trying all week to install Runes of Magic Arcadia With the Playernet app and have never gotten past being able to hit the PLAY button. The app will install fine and start downloading the game and suddenly will say it's done. This happens anywhere between 3% to 97%. When i hit the play button I get the same pop up box every time and in it is a message that is total gibberish to me. I was hoping someone who knows can decipher and tell me how to make this work. I have uninstalled and re installed this several times through out the week. When i uninstall I take everything out including the initial installer and start fresh each time. Thank you in advance for any help you may be able to give me. Anyway following is the message I recieve:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): The operation was canceled by the user
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at Stary3DPlayerNet.Main.rom1play_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
PlayerNet
Assembly Version: 1.0.4.2
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
AplCIpWZCvGocfQJuzDvBApXDzGT
Assembly Version: 0.0.0.0
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
MetroFramework
Assembly Version: 1.2.0.3
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
AxInterop.ShockwaveFlashObjects
Assembly Version: 1.0.0.0
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
PlayerNet.resources
Assembly Version: 1.0.4.2
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
PlayerNet.resources
Assembly Version: 1.0.4.2
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
PlayerNet.resources
Assembly Version: 1.0.4.2
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
PlayerNet.resources
Assembly Version: 1.0.4.2
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Interop.ShockwaveFlashObjects
Assembly Version: 1.0.0.0
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1586.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Interop.IWshRuntimeLibrary
Assembly Version: 1.0.0.0
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
MetroFramework.Fonts
Assembly Version: 1.2.0.3
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
Microsoft.mshtml
Assembly Version: 7.0.3300.0
Win32 Version: 7.0.3300.0
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll
----------------------------------------
Ionic.Zip
Assembly Version: 1.9.9.0
Win32 Version: 1.0.4.2
CodeBase: file:///C:/Program%20Files%20(x86)/PlayerNet/PlayerNet.exe
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.