Download freezes my Computer all the time... Is there any possibility to change that? This happens with EVERY Download i have done yet. So if that happens all the the Time i guess there is no Possibility to play that game?
Other Clients start up with no problem after the freezing... (Off.icial Runes for Example)
Posts by Deathnoir
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Hey Guys
i´m new here and wanna start some new Rom Experience. First i downloaded the Playernet stuff and after that Arcadia Runes, BUT while installing the game it stops after 3% with following Error. Beware of German Language
Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.************** Ausnahmetext **************
System.ComponentModel.Win32Exception (0x80004005): Der Vorgang wurde durch den Benutzer abgebrochen
bei System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
bei System.Diagnostics.Process.Start()
bei System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
bei Stary3DPlayerNet.Main.rom1play_Click(Object sender, EventArgs e)
bei System.Windows.Forms.Control.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ButtonBase.WndProc(Message& m)
bei System.Windows.Forms.Button.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Geladene Assemblys **************
mscorlib
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll.
----------------------------------------
PlayerNet
Assembly-Version: 1.0.4.2.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
AplCIpWZCvGocfQJuzDvBApXDzGT
Assembly-Version: 0.0.0.0.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
System
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
MetroFramework
Assembly-Version: 1.2.0.3.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
System.Windows.Forms
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System.Drawing
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
AxInterop.ShockwaveFlashObjects
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
Accessibility
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll.
----------------------------------------
PlayerNet.resources
Assembly-Version: 1.0.4.2.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
PlayerNet.resources
Assembly-Version: 1.0.4.2.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
PlayerNet.resources
Assembly-Version: 1.0.4.2.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
PlayerNet.resources
Assembly-Version: 1.0.4.2.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
System.Xml
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
System.Configuration
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll.
----------------------------------------
System.Core
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll.
----------------------------------------
mscorlib.resources
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll.
----------------------------------------
System.Windows.Forms.resources
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
Interop.ShockwaveFlashObjects
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
Interop.IWshRuntimeLibrary
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------
MetroFramework.Fonts
Assembly-Version: 1.2.0.3.
Win32-Version: 1.0.4.2.
CodeBase: file:///D:/PlayerNet/PlayerNet.exe.
----------------------------------------************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.Zum Beispiel:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.System is Win 10 so what Shall i do now
Any help is welcome