Posts by gametn

    Hello.
    This is regarding the tooltip description of the fish dish “Strength Bowl” (ID:1250798)

    The buff effect is currently displayed as follows:

    “Increases Physical Attack Power and Magical Attack Power by 18% +18 for 900 seconds.”

    Is the “+18” part correct?

    I tried verifying the stat increase by removing as much equipment, titles, and buffs as possible, but the resulting values differ significantly from the expected calculation.

    Of course, I’m aware that in Runes of Magic the values have never been calculated with absolute precision, but compared to the additional parameter values of existing dishes, the discrepancy is unusually large.

    Because of this, I suspect it might be a display error.

    Hello, everyone.
    Regarding the Prestige login time rewards, under the current system if you meet the conditions but forget to claim them, they reset the next day and the rewards are lost.

    I would like to suggest improving this system so that rewards can be carried over to the following days.

    I understand that the reward contents vary depending on the Prestige rank. Therefore, instead of increasing the daily count, I propose that missed rewards be given as “reward tickets” corresponding to the player’s Prestige rank.

    This would not only prevent players from missing rewards, but also allow those who play different classes (both Physical and Magical) to choose the rewards they actually need at the time.

    Hello.

    I also felt it was a bit wasteful to receive duplicate items.

    When I started this game, I learned all the races and classes early on, and as a reward for defeating the world boss, I’ve already received the 'Race and Gender - Collector's Package' three times. Of course, it’s a valuable item, and there are people who would want it, so I don’t want it removed from the rewards.


    I have a suggestion:

    What if IS items were classified by rank or price range, and we could choose a certain number of similar items to exchange for items of the same rank?

    If we were to exchange items with the same quantity, it might cause issues from a revenue perspective for the management, and from the user's side, it might be disappointing if expensive items could be exchanged for cheaper ones.

    I want to fully enjoy the game in a beautifully detailed world, but whenever I join a world boss fight, the FPS drops significantly. As a result, I have to lower the graphics settings each time and then restore them once the event is over, which is quite inconvenient.


    Would it be possible to implement a feature that allows players to save their video settings (excluding UI scale) as presets? This would let us quickly switch between different settings without having to manually adjust them each time.