Posts by Foresight

    Skill Name: Myrmex Military Sickle
    ISS Level: 75
    Suggested changes: Remodeling it to a single target spot or high aggro skill (+some base damage) with cooldown.
    Reasoning for these changes: Only including an aggro multiplication and leaving it in the current state would result in either still using Holy Strike instead (if it's not superior) or just using this one. Not adding aggro enhancement at all: skill is not usable.
    Other: As long as Champ DPS still includes aggro skills, it would fit in nicely for Knight tanks to hold them.



    Skill Name: Tsunami
    ISS Level: 85
    Suggested changes: Adding aggro multiplicator.
    Reasoning for these changes: This skill has mainly been usable for overcoming face or heal aggro, not for much else.
    Other: Having a second frequent AoE is something the Knight is lacking of for years now and it really would really fit in, too.




    Skill Name: World Domination
    ISS Level: 95
    Suggested changes: Aggro increase should be around 20%-50%, depending on other skills' changes.
    Reasoning for these changes: Especially since fights take longer on this server (Aldo, Inferno,...), the typical burst might be enough to build up decent aggro but even if crits add up well, classes like Champs catch up pretty hard during longer fights.
    Other: -




    Skill Name: Holy Thunder Blade
    ISS Level: 98
    Suggested changes: Same suggestions as for ISS 75.
    Reasoning for these changes: Same reasoning as for ISS 75.
    Other: -




    Skill Name: Traces of the Cross Sword
    ISS Level: 99
    Suggested changes: Adding aggro multiplicator and increasing the number of targets to 5.
    Reasoning for these changes: Also for this one, not attaching aggro multiplication makes it pretty much useless and 5 targets would make it more equivalent to the average number of targets a group is fighting contemporaneously.
    Other: -