Hello,
As i am not sure that a lot of people are still regularly done this dungeon in awaken mode.
I suggest 2 options to improve this part of the game
Option 1 :
Add between the normal and Awaken difficulties an hard mode that permit to do the quest?
No need to have big rewards (equipment between lvl 50 and 100)
No additionnal currency (i.e. arcadian coins or other type)
Monster level equivalent to instance end of game from run of magic (i.e Enoch instance easy/normal mode
Boss adjusted at same level than other monsters - keep the same strategy.
Advantage
No farming by High level for rewards
Permit to have progression for new player
To be tested if realitic
Option 2 :
Offer a chance to succes the quest in normal mode (rate of success to be define 1% or something like that) or automatic validation after 100 or 200 runs doing quest UGUDA ID 421648 (guild quest)