Change of activation rule for tank amulet Kaleks Kristall

  • I know, this one might not be often used, but as of now, the amulet Kaleks Kristall triggers whenever its off cooldown and one is below 50% hp. This includes when you switch gear after a class change and therefore it's frustrating to see it burn its durability in cities, while farming with a second class or just while testing things out.


    In my eyes, though i'm not sure if the game allows for such a condition, would be, that one can toggle the amulet to inactive or active, so one can decide if he wants to use it or not, or atleast make it only activate during combat.


  • Moderator

    Approved the thread.