Hello Adventurers,
This guide is made for people who just started and wonder how they could help their party in the best possible way even tho their gear isn't fully finished yet.
As a support there are a lot of classes to choose from and I will cover the 5 supports which are played the most/are the most effective.
- Raid Setup and Siege War skills
- Classes covered in this guide ranked by Importance for the raid
- Warlock/Mage
- Champion/Druid
- Scout/bard
- Bard/Priest
- Warrior/Priest
1 Raid Setup
Group 1:
This is the group where most of the times are 4 dps + 2 supports which are Warlock/Mage and Champion/Druid.
These 2 People who support have the Task to supply the first Party with Siege war skills and other Support skills which are sometimes only Group wide and don't count for the whole raid.
Group 2
This is the group where other supports can be put, most of the time Classes which have either wide support or are less important than the other support classes.
Always Play Music for your Raid Lute/Tamb/Guitar/Rattle
Which Siege Skill should i Use?
If you are playing in group 1 you should either have (2 Supports should communicate which skill they wanna use)
Stormassault + 2 which supplies the Group with 15% attack and 15%
cast/attackspeed
or
Fire Training supplies the group with 10% cast/attackspeed
If u happen to be a group 2 Support and u dont have any DPS in Group 2 then u can use
Midnight which reduces the Defense of the Enemy by 10% for 15 seconds
Tactical smash which reduces the Defense of all enemies in range by 20% for 10
seconds
(can also be used in bigger Mob pulls)
When do I use my Siege Skills effectively?
Basically you use it everytime when DPS players also use their burst.
Always communicate which Siege skill u are gonna use to prevent double usage of these skills.
For example in Rofl u use them at Big Mob pulls and ofc bosses.
2 Classes ranked by Importance for the Raid
- Warlock/Mage
- Champion/Druid
- Scout/Bard
- Bard/Priest
- Warrior/Priest - More important when u dont have a Knight/Mage as a tank
3 Warlock/Mage
Warlock/Mage Support Class Guide - Hexenmeister - Chronicles of Arcadia Forum
4 Champion/Druid
This class can either function as a small DPS or in heal gear as a good 2nd Healer.
I will only cover the way you play it with heal gear.
4.1 Buff food / Self buffs
1 HP or defense Food
2 Featured Cuisine Delicacy
3 Egg rice dumplings
4 Hero Potion
5 Clear thought
6 Dwarven Ale (regenerates PSI and Focus)
7 Transformation Potion(Stamina/wisdom)
8 Shield Form
9 Wild blessing ( Will additionaly increase ur HP through an Elite)
4.2 Buffs
Field of replenishment: Ground Spell which heals all Players and increases their Attack, Always keep it up (15 Seconds runtime)
Knowledge of Destruction: Increases Damage dealt by group members by 15.3%
Can be used on CD but be aware that u have it up for Big Pulls/Bosses.
Level 104 Setskill Secret Technique of the Ruins: it will increase Damage dealt by your party members by 10%
Long cooldown keep it ready for big pulls/bosses
Heavy Strike: reduces physical defense by 2% each stack (6 stack = 12%)
You will only really be able to stack this at bosses.
Mother Earths Protection: reduces all damage taken of party members by 20% for 10
seconds. Very Usefull if u are in bigger Pulls or ur DPS are in danger from
AOEs/Mobs
Since your skills are mostly group based you will be part of group 1.
So you use either Stormassault or Firetraining depending on what the other support
in g1 does.
4 Scout/Bard
Currently Scout/bard is a great Support + DPS class, if you think your gear is not really ready to become main dps, this class is great for practicing playing scout.
Besides the normal DPS Rotation, ur Support part is as following.
4.1 Buff food / Self buffs
Since u play this class also as a dps your food should be as following
- HP Food
- Attack food
- Hero Potion
- Wedding Food
- Transformation Potion(Dex/str)
4.2 Support Skills
Musical Shot: Your shot increases your partys physical/magical dmg by 10% for 15s
After that it gets a 10s cooldown. Always use Shot when the 10s cooldown of the
effect expires
We will win: Increases Attack + Castspeed from the raid by 12% for 20 sec (60s CD)
Use it on CD.
Bravery: 20 Seconds fear immunity for the raid. Always use it when the party gets exposed to fear mechanics (for example ROFL spider cave)
On bosses and in trash you want to prioritize getting your support spells up and then do your other dps skills. Since your most likely in group 2 the Siegewar skill could be following
If you have more dps in group 2 use Stormassault for them
If not it can be useful to use Tactical smash or midnight if no one else has it available.
5 Bard/Priest
One of the recently released Bard Classes which provides all the typical Bard support + really good offensive boosts for the party.
4.1 Buff food
Just focus on survivabilty and if u have heal gear u can heal a bit.
- Def/hp food
- Damage Food(if u want to heal aswell)
- Hero Potion
- Wedding Food
- Transformation Potion(Stam/wis)
4.2 Offensive Buffs
Musical Chaos: increases Magical/Physical attack by 11.5% for 10 seconds.
20 seconds cooldown so u can use it everytime its ready.
Incredible Riff: increases Physical and Magical Damage from the raid by 10%
for 30 seconds. 2min CD. Use it when ready but be carefull that its ready for big
pulls/bosses
Rhytmic Delusion: Applies a debuff which reduces the Accuracy.T
The debuff can be used by DPS to apply the ISS Stolen music faster.
Tempo: Raid buff increases Physical/Magical Attack by 15% for 20seconds with a 90 Seconds CD
Use it when ready but be carefull that its ready for big
pulls/bosses
4.3 Defensive buffs
Saint’s Blessing: Applies Iron Will to the whole Raid. Reduces area damage taken by
29.8%. Use it on big pulls where people might get hit by AOE’s
Spreading Love: AOE taunt on the target u use it on. If ur tank struggles to hold
aggro in big pulls you can assist him by taunting mobs on him
6 Warrior/Priest
If ur party struggles to survive AOEs and the tank wants to play something diffrent then K/M
this class can be useful for random party. It also has some good offensive buffs and offers AOE Crowd control from a warrior.
4.1 Buff food
Just focus on survivabilty and if u have heal gear u can heal a bit. Or you can try to do some dps with chain gear.
- Def/hp food
- Damage Food(if u want to heal aswell)
- Hero Potion
- Wedding Food
- Transformation Potion(Stam/wis)
- Defenders Roar
- lvl 85 ISS Guardian of the Pass
- Magic Barrier
4.2 Support skills
Barbarian Roar: Redcues Damage done from all mobs in your Range.
Stand with the tank to apply the debuff to as much mobs as possible.
If the tank is Knight/Mage dont use it since the Holy Field is stronger.
Berserk: Applys a group buff which boosts damage by 7.9%
Its a group buff so you can either use it with a group switch macro or if you are in
group 1.
Interrupting Strike: Interrupts casting and applies a debuff which increases damage
taken by 5%. You can permanently use it on CD to have 100% uptime of the debuff.
Since your a warrior u can also use Cyclon as CC and apply Bleedings/Vulnerable effects for other Warriors to take advantage of.
Closing Words: This Support Guide covers only the basics of the most used Support classes. There is always stuff to add when playing certain classes but this guide should help to get started and be useful for partys. Some classes could be played diffrent but this is the way i would play the classes if i just get started.
If u have any questions or need help just ask Ingame or write me a PN in the Forum
Have Fun and enjoy Arcadia.