Future of Chronicles of Arcadia

    • Official Post

    Many of you were asking us for different game aspects. We decided to give you more information about our plans on future patches.

    Housing Patch (in progress)

    Bored of sitting in 4 walls? Then why not go outside? Choose one of landscapes, select your ground, sky, music, put buildings, make garden, put some stones, trees and other decors. Not enough? We will find something more to satisfy you.

    PvP Rework (in progress)

    Focused on new battlegrounds, improving Siege Wars and making older battlegrounds worth to play. Making PvP as worth of doing as PvE at least.

    Reworked Monster Cards system (in progress)

    Upgradeable monster cards.

    Nostalgia Content (permanent process)

    Over years older zones got emptied. A lot of minigames and activities got outdated with low rewards. We want change it and make it worth to play at low levels zones and instances again. Also bringing old memories along with nostalgia hard modes.

    Class Balance (permanent process)

    After ISS balance, we are going further and preparing large rework of unbalanced class spells and buffs reported on period of years. We are looking in direction of making bigger variety of playable class combos.

    Bard Class (completed)

    Bards are a community gathered from various people who dedicate themselves to peace and sounds of the nature. They are usually peaceful but are able to apply force when it is necessary. New class with elite skills for every dual class combination.

    Talaghan (completed)

    Mysterious land discovered by expedition from Atlantis. New custom quest zone. On future patches along with new custom end-game instance.

    Worldboss Zhargos (completed)

    Dragon worldboss Zhargos along with Phargos at Entity Chamber in Chassizz.

    Game Engine Lifting (completed)

    Learn more about upcoming 64-bit upgrade for Chronicles of Arcadia.

    Realm of the Forgotten Legends (completed)

    After Gorge of the Ice Giants we focused on current and older bugfixes and improvements. This didn't mean we forget about third instance. We know you expect at least same quality as Gorge of the Ice Giants, and we hope to ensure it is. However we need more time for this.

    • Official Post

    Updates

    > Third Chamber of Elements Instance: We decided to delay instance release date until middle of April as of unexpected issues that appeared in our dev team. This gives us enough time to finish the instance with the expected high quality.


    > However as compensation we have prepared reworked GM Events, which will make whole experience more pleasant for everyone. Next GM Event will take place around Easter.

    • Official Post

    Class Balance

    New Class Combinations along with new weapon type (gun) are planned around 30th October 2020.

    Game Engine Lifting

    64-bit, fixed all known crash types, improved ram management, improved fps, reworked ground textures and a lot of others. Planned around 20th November 2020.

    Additionally with patch at 21-22th October 2020 we will implement change "Reduced lag that occurs when entities around you change buffs." that should drastically increase FPS during raid runs.

    Updates

    > New Worldboss: planned for Q4 2020.


    > PvP Rework: delayed for Q1-2 2021.


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    Please note that dates are not final and might be adjusted.

    • Official Post

    New PlayerNet Website

    Clean and comfortable reworked playernetgames.net (account, support, PNC and many more) planned for Q1 2021.

    New Systems

    2021 will also introduce a lot of new large systems that will make game more entertaining.

    Updates

    > New Worldboss: delayed for Q1 2021.


    > Class Balance: new Warlock combinations delayed for Q1 2021.


    > New Custom Zone and Instance: planned for Q3/Q4 2021.

    • Official Post

    Updates

    > New Worldboss: delayed for Q2 2021.


    > PvP Rework: delayed for Q2-3 2021.


    > Reworked Monster Cards system: planned for Q2 2021.


    > Nostalgia Content: we decided to introduce it slowly by addition to other patches rather than one big patch. In near future we are going also to serve next nostalgia dungeons.

    • Official Post

    Bard Class

    Bards are a community gathered from various people who dedicate themselves to peace and sounds of the nature. They are usually peaceful but are able to apply force when it is necessary.


    They are masters of their instruments, and can use them in order to bring a peaceful environment to their friends to boost their abilities, or to punish their foes, as they wish.


    - New class with elite skills for every dual class combination.

    - No estimated release time yet.

    Talaghan

    Mysterious land discovered by expedition from Atlantis.


    - New custom quest zone. On future patches along with new custom end-game instance.

    - Zone planned for Q4 2021.

    - Instance planned for Q1 2022.

    Updates

    > PvP Rework: we decided to introduce it slowly by addition to other patches rather than one big patch. First changes will come soon.

    • Official Post

    Updates

    > Talaghan: As result of bigger area than initially planned, we decided to add much more interesting content. Zone delayed for Q1 2022, instance for Q2 2022.


    > Nostalgia Content: The next instance will be Kalin Shrine (Hard Mode). It will include a completely new type of gear: artefacts. Planned for January 2022.


    > Reworked Monster Cards system: Cards shareable between decks and much more. Planned for January 2022.


    > New weapon models: Breath-taking new weapon models. Planned for January 2022.


    > Bard Class: All class combinations and new weapons: instruments. Planned for Q1 2022.


    > PvP Rework: At first general changes and Siege War updates and adjusting spells. Planned for Q1 2022.


    > Housing Patch: Everything previously mentioned and new models, new buildings, new building system (similar to Guild Castle), new crafting, new systems. Firstly large patch with smaller amount of large landscapes available, expanded later with future patches. Planned for Q3 2022.

    • Official Post

    Updates

    > PvP Rework: First changes planned for June 2022.


    > Dark Core: End game Talaghan instance. Planned for June 2022.


    > Ruins of the Ice Dwarf Kingdom (Hard Mode): Planned for July/August 2022.


    > Fishing: New crafting system. Planned for August/September 2022.


    > Talaghan DLCs: New quest lines and events. Planned for August/September 2022.


    > Housing Patch: First major patch planned for September 2022.

    • Official Post

    Updates

    > Talaghan Skies: Big Talaghan DLC with new questlines. Planned for June 2023.


    > Arena of Darkness: Cross-level PvE, PvP and EvE Talaghan instance along with new crafting. Planned for June 2023.


    > Prestige: Reworked VIP with battle pass. Planned for June 2023.


    > Entity Chamber (Hard)
    : Hard mode version. Planned for June/July 2023.


    > PvP: Customizable PvP gear, separate PvP skills. Planned for June/July 2023.


    > Assistent Frame: Guild Recruitment, Content Finder, Suggested Content, Level Benefits. Planned for June/July 2023.


    > Action Bars: Multiple improvements and features. Planned for June/July 2023.


    > Launcher: Totally new launcher with improved patching process. Planned for June/July 2023.


    > Necropolis of Mirrors (Hard): Hard mode Nostalgia version. Planned for July 2023.


    > Housing Buildings: Guild Castle buildings like, along with new craftings. Planned for July/August 2023.


    > Orkham: End-game Talaghan instance. Planned for September 2023.


    > Game Engine Improvements: Planned for 2024-2025.


    Please note that things planned for June and/or July might be delayed if caused by unexpected elements during development.


    Content for Q3/Q4 of 2023 will be announced in next months.