the warlock/rogue elite " Soul Poisoned Fang " has 2 seperate stacks that share an ID.. is it possible to correct this or a way to write in in diyce so it uses it twice and no more until buff is up?
warlock/rogue
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My first attempt would be to call the skill twice in the following way (pseudo code, not home to look up syntax):
Soul poisoned fang = {not buff_id} — always use skill when no buff
Soul poisoned fang = {buff_id, DiyceTimer = “Soul Poisoned Fang} — use skill when buff, set timer value to desired refresh rateIf that doesn’t work there are other things you could try requiring actual programming but I wouldn’t bother lol
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thanks it worked