warlock/rogue

  • the warlock/rogue elite " Soul Poisoned Fang " has 2 seperate stacks that share an ID.. is it possible to correct this or a way to write in in diyce so it uses it twice and no more until buff is up?

  • My first attempt would be to call the skill twice in the following way (pseudo code, not home to look up syntax):
    Soul poisoned fang = {not buff_id} — always use skill when no buff
    Soul poisoned fang = {buff_id, DiyceTimer = “Soul Poisoned Fang} — use skill when buff, set timer value to desired refresh rate



    If that doesn’t work there are other things you could try requiring actual programming but I wouldn’t bother lol