Hello, a small bug with scaling was just resolved. So you should find it more challenging now.
Ancient Supression is blocking use of potions as items as written in description.
Greetings
Hello, a small bug with scaling was just resolved. So you should find it more challenging now.
Ancient Supression is blocking use of potions as items as written in description.
Greetings
Two things i noticed after last patch :1. On recipe for rune it still says 50 Timeless Magacitie .
2.More important, didnt saw in patch notes so not sure if its a bug or it should work like that, but one mob somehting Destroyer now does instant skill magic hamer or something like that on person who stands farest from him and its i think at the most of the time one hit to that person. I had 900k hp and died like 10+ times from that skill which you cant interupt bcs mob not casting anything he just do instant
Hello
Only Artefact recipes were changed, the rune is still costing the same amount amount of materials.
The skill range of Hammer Attack was accidently altered and has already been hotfixed as of ~2 hours ago.
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Hello
The issue with leaving battleground is known and being looked into and not always occuring, it also isn't occuring for every player. Atlas Tokens are given correctly, but when the error occurs it is assuming you left the arena early so not giving rewards them out in this circumstance. It is not required to kill mobs to obtain the cards.
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Hello
We just made a change to the way housemaid potions stack when obtaining them from housemaid. In next patch we will also increase their stack size to 1000.
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1) The team color that is displayed near the number of merits/crystals for the blue team is RED.
2) The merits don't stack due to their different expiration time - in the best case one will need at least 50 slots in the inventory to become a herald.
3) I had buffs on me that were not casted by me - like -% damage sources consumed, +% mdef/pdef. They were NOT applied by other players.
4) I was able to use monster cards in SW that I already have in the compendium outside SW.
Hello
2) This will be resolved with a zone restart shortly after the current Siege War ends.
3) These were added in a recent patch and are intended.
4) In next patch we will be blocking using cards in pvp zones.
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Patch 10-7-1-2000
QuoteBlocked possibility to stack time-limited items with different generation time
It will be the same for festival tickets, right? If you need 20 to get one reward you will need 20 slots in your backpack? Looool
Hello, as written in the patch notes, many festival items already had their expiration timer adjusted. If you find more items you think should be adjusted, please let us know.
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It will be fixed with next patch.
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The green highlighting can not be deactivated (yet). Only the extra window with the hint, that you can interact with F (or any other key), can be disabled.
This option will be added with next patch.
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Hello, it will be implemented with next patch.
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Did a complete fresh install of the game and just this addon and still isn't working correctly. It doesn't update new quests taken or completed. Once you change zones or port to house it updates sometimes.
We are unable to reproduce this error, could you send us your zipped addons folder in private message so we can debug this further and tell us when this error occurs? Client startup/interacting with specific npc etc.
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I have uploaded a fix to curseforge which will work after next client patch.
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The markers appear because of the error and have already been fixed for the next patch.
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This issue has been fixed and affected zones restarted.
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Regarding this:
- Removed Fast Lanes from being given to the player upon entry to Survival Games.
You STILL loose your own movementspeed buff upon entering, and now you can't even apply your own fast lane buff.
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Hello,
I just tried to enter Survival Games and did not lose my Fast Lanes buff. Are you talking about the Pumpkin Festival Malatina event?
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Hello,
Goblin Mines never had a fixed amount of badges. The small chests outside had a 5% chance to give goblin badges if your character was higher then level 60. With the new loot, this was removed. We might look at changing this in the future.
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Hi,
is the card with ID 777807 dropping? because the mob is despawning
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Not currently, it will be made obtainable in the next patch.
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Hello,
Will be fixed with the next patch.
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Hi,
From what I've noticed, more defensive runes have recently been added to the artifact creation store. Therefore, I ask, what about the promised offensive runes ? Are you considering adding them yet to this content (IDK) or, for example, will you introduce them only in the next nostalgia instances ?
Greetings
Hello,
We haven't added any new defensive runes since the release and don't plan too. As for offensive runes, we already discussed it here. They will be added in future content.
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Display MoreHello,
the mob ID (101601) with the Card ID 770540 does not exists in hardmode, but in easy mode (but not dropping new card system cards).
I think 4 mobs in the first room of IDK hardmode are wrong and needs to be change to mob ID 101601
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There are few other small differences between easy and normal mode versions of this instance. Since Hard mode was built around normal mode we don't plan to add such changes to hardmode currently. The card has been removed from the Hard Mode category of the compendium.
Hi you put cards in IDK and we can kill get crads but we cant disenchanting cards for higher start.. Is it Intended?
This has already been fixed with most recent patch.
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Hi,
is it possible to read out the current amount of stars of an owned card and the amount of enchantments/kills of an owned card?
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Hello,
You can CardNew_GetCardsData()["Cards"] to create an array filled with all the information you would need for card system.
For example this would show the amount of disenchants for the card you select from Deck1.
For Ability you need to specify the deck.
However this will only work for cards inside the compendium. For cards outside you would need to use the trick mentioned above by Grox.
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This issue was effecting only some zones and has been fixed for next patch.
Greetings.
Hi,
as you said, the runes crafted should not be bound, but they are!!! Please fix.
Hello, what about that? Ikaria and what about that you cannot extract runes from artefact? :O
Both have been fixed already for next patch.
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Hello,
Boss 4 is a bit buggy. If you burst it to 0% before the 4 mini bosses reviving, they despawn without any loot
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This is intended.
Greetings.