Posts by Ikaria

    Two things i noticed after last patch :1. On recipe for rune it still says 50 Timeless Magacitie .

    2.More important, didnt saw in patch notes so not sure if its a bug or it should work like that, but one mob somehting Destroyer now does instant skill magic hamer or something like that on person who stands farest from him and its i think at the most of the time one hit to that person. I had 900k hp and died like 10+ times from that skill which you cant interupt bcs mob not casting anything he just do instant :)

    Hello


    Only Artefact recipes were changed, the rune is still costing the same amount amount of materials.


    The skill range of Hammer Attack was accidently altered and has already been hotfixed as of ~2 hours ago.


    Greetings

    Hello


    The issue with leaving battleground is known and being looked into and not always occuring, it also isn't occuring for every player. Atlas Tokens are given correctly, but when the error occurs it is assuming you left the arena early so not giving rewards them out in this circumstance. It is not required to kill mobs to obtain the cards.


    Greetings

    1) The team color that is displayed near the number of merits/crystals for the blue team is RED.

    2) The merits don't stack due to their different expiration time - in the best case one will need at least 50 slots in the inventory to become a herald.

    3) I had buffs on me that were not casted by me - like -% damage sources consumed, +% mdef/pdef. They were NOT applied by other players.

    4) I was able to use monster cards in SW that I already have in the compendium outside SW.

    Hello


    2) This will be resolved with a zone restart shortly after the current Siege War ends.

    3) These were added in a recent patch and are intended.

    4) In next patch we will be blocking using cards in pvp zones.


    Greetings

    Patch 10-7-1-2000

    Quote

    Blocked possibility to stack time-limited items with different generation time


    It will be the same for festival tickets, right? If you need 20 to get one reward you will need 20 slots in your backpack? Looool :P


    Hello, as written in the patch notes, many festival items already had their expiration timer adjusted. If you find more items you think should be adjusted, please let us know.


    Greetings

    The green highlighting can not be deactivated (yet). Only the extra window with the hint, that you can interact with F (or any other key), can be disabled.

    This option will be added with next patch.


    Greetings

    Did a complete fresh install of the game and just this addon and still isn't working correctly. It doesn't update new quests taken or completed. Once you change zones or port to house it updates sometimes.


    Code
    parent:UIParent call QuestHelperFrame's OnEvent, line: [string "?"]:239: attempt to perform arithmetic on field 'x' (a nil value)

    We are unable to reproduce this error, could you send us your zipped addons folder in private message so we can debug this further and tell us when this error occurs? Client startup/interacting with specific npc etc.


    Greetings

    Regarding this:


    • Removed Fast Lanes from being given to the player upon entry to Survival Games.

    You STILL loose your own movementspeed buff upon entering, and now you can't even apply your own fast lane buff.


    Greetings

    Hello,


    I just tried to enter Survival Games and did not lose my Fast Lanes buff. Are you talking about the Pumpkin Festival Malatina event?


    Greetings

    Hello,


    Goblin Mines never had a fixed amount of badges. The small chests outside had a 5% chance to give goblin badges if your character was higher then level 60. With the new loot, this was removed. We might look at changing this in the future.


    Greetings

    Hi,


    From what I've noticed, more defensive runes have recently been added to the artifact creation store. Therefore, I ask, what about the promised offensive runes ? Are you considering adding them yet to this content (IDK) or, for example, will you introduce them only in the next nostalgia instances ?


    Greetings

    Hello,


    We haven't added any new defensive runes since the release and don't plan too. As for offensive runes, we already discussed it here. They will be added in future content.


    Greetings

    There are few other small differences between easy and normal mode versions of this instance. Since Hard mode was built around normal mode we don't plan to add such changes to hardmode currently. The card has been removed from the Hard Mode category of the compendium.



    Hi you put cards in IDK and we can kill get crads but we cant disenchanting cards for higher start.. Is it Intended?

    This has already been fixed with most recent patch.


    Greetings

    Hi,


    is it possible to read out the current amount of stars of an owned card and the amount of enchantments/kills of an owned card?


    Greetings

    Hello,


    You can CardNew_GetCardsData()["Cards"] to create an array filled with all the information you would need for card system.


    Code
    local Cards = CardNew_GetCardsData()["Cards"]
    local Disenchants = Cards[CardID]["Sprayed"]

    For example this would show the amount of disenchants for the card you select from Deck1.


    For Ability you need to specify the deck.


    Code
    local Ability1 = Cards[CardID]["Deck1"]["Ability"][1]

    However this will only work for cards inside the compendium. For cards outside you would need to use the trick mentioned above by Grox.


    Greetings