Posts by Arcadia20

    Thanks for your reply, unfortunately the problem is that I cannot hand the quests in as they are not recognised as completed.

    It's interesting that you are able to hand in the pink public quest though. My suspicion is that maybe it has to be completed in normal or hard mode. And if that is the case, it should be rectified. I can also confirm that the third quest 'More Magical Feathers' is also bugged in Easy Mode.


    I have put images below to help clarify what I am asking.


    'Massive Guard' quest , daily and public given by Eisha Elumi, within the instance


    'Experiment Materials' and 'More Magic Feathers' given by Jeff Issac


    All 6 appear to be handed into Jeff Issac ( if completed)




    Above you see my quest list for Massive Guard daily quest and the public quest incomplete. Next image you see I have the correct boss, the third image shows him dead with my quest list completing the Blue daily for Massive Guard but not the Red public quest for Massive guard. I have redone this quest for the red public quest only on my quest list and it still won't complete. Again this is Easy mode.



    Now for Experimental Materials quests, below you see i have the correct Bosses.


    In the 2nd image above you can see it recognised the kills with the Blue daily , but still has the Fire and Ice Golem Sentry as unrecognized kills for the public quest. The third image shows that when i picked up the 2 Ice and Fire energy crystals that the blue daily quest and Public Quest recognised it.


    The third image also shows that 'More Magical Feathers' quest did not complete for the public quest but it did for the daily. That quest involves killing the final Boss Da'dalodin and gathering a feather from its body. Doing it again still does not recognise you picked it up in public quest.


    So Kleos,


    Did you complete the Public side on Normal, Hard mode?


    I might not be strong enough to test it in Hard mode to see if they complete.

    But whatever the case, in my opinion it's still a bug and needs to be rectified to Easy mode the same as every other repeatable daily and public dual quests that are offered after the initial unique quest is completed. It would complete the comformity/standard of the quests for this and most zones and avoid confusion. I still havn't got confirmed evidenece that they are in fact doable for the public side apart from Kleos vid/image.


    I will try testing in normal mode in due course


    Cheers

    After completing a couple of unique quest I am then given 2 repeatable quests a blue daily and a pink public quest of the same name from Jeff Issac

    These are called 'Massive Guard' and the other 'Experiment Materials'. ( a daily and public quest for each of these 2 quest)

    I have entered in Easy mode, Massive Guard recognises the Golem Sentry is dead for the blue daily quest and completes ok, It does not recognise the pink public quest as completed. I have redone the area numerous times, completing the whole instance. I have closed the pink public quest for 'Massive Guard'' and restarted it. still won't complete the public quest on full completion.


    The same situation is for 'Eperiment Materials' quest. It completes the blue daily quest ok, but dosn't recognise the Fire Golem death or the Ice Golem death for the pink public quest. Strangely it dose recognise you have picked up the fire and ice energy crystals that are also needed for this quest.


    I have not tried both of these quests for the public quest side in Hard Mode, but, if that's the cause they should probably be allowed to complete in Easy Mode also as the case is for the blue daily


    Another public quest I havnt tested yet , is called 'More magical feathers', I have completed the blue daily side ok, I am just locked out of the instance at the moment to test the public side. Had to get my thoughts together for the above 2 quest while they were fresh in my mind., but it might be worth checking also. It might be ok as it involves getting a dropped item from the final boss whereas the other 2 were just kills causing the problem.


    Cheers

    Hello,


    I have stuffed this up good and proper, but I can't explain how.


    I currently have my Mage Arcana, Now I need to create the Knight Arcana I have gone through all the quests and created the Knight Soul, but at the final stage to receive the Knight Arcana , Ivora says, congratulations here is your Mage Arcana, I already have a Mage Arcana and it wont give me anything at this point. I don't know how to reset this thing and start from scratch. I am tempted to throw my Mage Arcana out, to see if it will then give me the 2nd mage arcana it is trying to give me. And hope that i can then continue that way, but after spending so many hours on it thought I would post here first to see if anyone else has had this problem and the solution.

    ok ty yuura , that is very clear now. :)


    I see where the confusion started as 2 examples were given in the initial Guide's post of which I thought were related to each other.

    Quoted below:


    "About the keycard password: look at this one for example the numbers are 58 23 35 26 11 72 19 47 94.

    Now you look on the second digit cos it tells you when first one should be used.

    The correct code would be 11 72 23 94 35 26 47 58 19 so you need to enter 172932451, hope its clear enough"


    The so called "correct code" in reality is a separate number sequence example that has nothing to do with the initial example I was to look at.


    58 23 35 26 11 72 19 47 94 becomes 5,2,3,2,1,7,1,4,9

    11 72 23 94 35 26 47 58 19 becomes 1,7,2,9,3,2,4,5,1


    Thankyou Very Much and I am very happy now :)


    Unless I am still missing something here and the 'correct code' and 'example given' are still related..


    To avoid confusion the initial post in the guide should read:


    "About the keycard password: look at this one for example the numbers are 11 72 23 94 35 26 47 58 19

    Now you look on the second digit cos it tells you when first one should be used.

    The correct code would be to enter 172932451, hope its clear enough"


    Otherwise , just take the first digit would be simpler

    Keycard info is not clear:

    " About the keycard password: look at this one for example the numbers are 58 23 35 26 11 72 19 47 94.

    Now you look on the second digit cos it tells you when first one should be used.

    The correct code would be 11 72 23 94 35 26 47 58 19 so you need to enter 172932451, hope its clear enough. "


    When I first looked at the code while in game I took the 2nd digit of each number and entered those, so with your example above I entered 8,3,5,6,1,2,9,7,4 - As soon as I entered the first number I got attacked, so came here. but,


    in the example the second digit is an 8 (from 58) then a 3 (from 23) then a 5 (from 35) ... and so on

    So, Am I meant to then take the 8th position in the example (giving 47) then the 3rd position (giving 35)

    I don't know how you got 11 72 23 ... from the example given

    It seems once you get the correct order you then enter the first digit of each into mysterious code box going by your correct code.