Posts by Zeus

    In fact, I guess what they want to say is as follows: Think of a Tank that does not contribute to the Raid and want to play.

    • We used to play K/M before. Why?
    • Now, from what I've seen in the runs, usually the tank selections are K/D

    Do you think, or do we think, that it would be good if the elections were more numerous?

    For example, I usually play K/Chr for IDK, so more stun means less risk of death for Party.

    In generalisation, the reason and reason arise from the difference in the point of view of each player.

    Here, it makes sense to me to turn towards development in common thought, not personal or personal thought.

    Personally, I don't play K/S and I don't think I ever will. Every time I hit a holy strike, HP will go away and proportionally DC doesn't make much sense.

    As far as I can see, there are players who claim to be good, but at the moment I haven't seen a player in this class and I haven't seen one before. Why ?


    Greetings

    777287 | Card - Iron Beetle:

    Iron Beetles are one of the most resilient insects in the land. Their exoskeletons are so tough that even weapons have a hard time penetrating them. They're often used in battle as mobile shields, absorbing blows meant for their masters.

    777187 | Card - Savage Ostrich:

    Savage Ostriches are a breed of ostriches that have been bred for their aggressive nature. They're often used in battle, as their sharp talons and powerful legs can deliver devastating kicks. However, their uncontrollable temperaments can sometimes make them difficult to control.

    777189 | Card - Golden Ostrich:

    Golden Ostriches are a rare and prized breed of ostriches. Their feathers are a bright, shimmering gold, and their meat is considered a delicacy. They're often kept as a status symbol by the wealthy and powerful.

    777277 | Card - Sick Rabbit:

    Sick Rabbits are unfortunately common in the wild, as they're often preyed upon by larger animals. They're not particularly fast or strong, so they rely on their quick reflexes and agility to avoid danger.

    777278 | Card - Sick Wild Fox:

    Sick Wild Foxes are also common in the wild, as they often scavenge for food in areas inhabited by humans. They're not particularly strong, but they're fast and cunning, able to outsmart their prey with ease.

    777279 | Card - Sick Bear:

    Sick Bears are a rare sight, as bears are typically at the top of the food chain. When a bear does become sick or injured, it's a dangerous situation, as it can become desperate and unpredictable.

    777137 | Card - Fairytale Giant Dragon:

    Fairytale Giant Dragons are mythical creatures that are said to dwell in ancient forests and mountains. They're enormous in size, with powerful wings that can create strong gusts of wind. Their scales are said to be impervious to fire and weapons.

    777150 | Card - Frost Firescale Lizard:

    Frost Firescale Lizards are a rare species of reptiles that have adapted to cold environments. Their bodies are covered in thick, icy scales that protect them from freezing temperatures, and their fiery breath can thaw even the thickest ice.

    777294 | Card - Bee:

    Bees are small, but they play a crucial role in pollinating plants and flowers. They live in organized hives, where they work together to gather nectar and pollen. Despite their small size, they can be dangerous if provoked, as their stingers can deliver painful venom.

    777295 | Card - Neurotic Dog King:
    The Neurotic Dog King was once the beloved pet of a powerful sorcerer. However, the sorcerer's enemies plotted to take him down and they used dark magic to turn the dog against his master. The once loyal and affectionate canine became paranoid and aggressive, convinced that his master was plotting against him.

    777310 | Card - Evil Axe Gang Brawler:

    The Evil Axe Gang is a notorious group of bandits who roam the countryside, terrorizing villages and travelers alike. The Brawler is their most feared member, a hulking brute of a man with a powerful axe and a sadistic streak.

    777311 | Card - Evil Axe Gang Champion:

    The Champion is the leader of the Evil Axe Gang, a cunning and ruthless who rose to power through treachery and deceit. He is known for his mastery of strategy and his ability to manipulate others to his will

    777141 | Card - Small Boar:

    The Small Boar may be small in size, but it is a fierce and tenacious fighter. It is often underestimated by larger predators who think it is an easy meal, only to find themselves on the receiving end of its sharp tusks.

    777151 | Card - Drinking Kobold:

    This particular Kobold has a taste for the finer things in life, and can often be found in taverns and inns, drinking and singing songs with the locals.

    777149 | Card - Intoxicated Kobold:

    The Intoxicated Kobold, and even in his addled state, he can be dangerous if cornered. Most adventurers try to avoid him, as he is known to attack anyone who disturbs his drunken revelries.

    777161 | Card - Farm Ghost:

    A dark presence from the depths of the forest began to haunt the owners of the farm. It would hang around the farm during the night and make horrible noises.

    777164 | Card - Cursed Devil:


    This malevolent creature has lived for centuries by sucking the blood of humans. Once a human, it became a superhuman being after taking its powers from humans.

    777165 | Card - Shadow Ghost:


    This dark presence haunts the village at night, haunting the people's fears. The Shadow Ghost has never been seen in person, but its presence can be recognised by the traces it leaves in the darkness.


    777166 | Card - Skeleton Spearman:


    This terrible creature comes from the darkest corners of the underworld. The Skeleton Spearman stalks humans and does its best to kill them.


    770003 | Card - Taren:


    Taren is a huge, magical bird, full of energy and ambition. He had always dreamed of becoming the greatest warrior in the land and worked tirelessly to realise his dream, but as Taren's power grew, so did his arrogance. He became convinced he was invincible and began to take unnecessary risks in battle.


    771704 | Card - Forsaken Skeleton Mage:


    The Forsaken Skeleton Mage was once a powerful wizard who served the kingdom with honor and distinction. But as he grew older, he became obsessed with the pursuit of immortality. He delved into forbidden magic, seeking to unlock the secrets of eternal life.

    777225 | Card - Icy Elemental:


    The Icy Elemental is a mysterious creature made of pure ice. It is said to have been created by a powerful sorcerer who sought to harness the power of the elements.

    771982 | Card - Kadnis:


    Kadnis was a powerful wizard, revered by many as one of the greatest sorcerers of his time. He lived alone in a tower deep in the wilderness, dedicating himself to the study of magic and the pursuit of knowledge.

    777167 | Card - Treasure Tile:


    Each stone is probably a part of finding the historical treasure, but only the stones marked with the right combination will trigger the opening of a secret mechanism that will reveal the location of the treasure.

    777092 | Card to Element Converter:


    Once upon a time, the greatest scholar of the Realm of Heroes decided to unravel the secret of the elements. After extensive research into the nature, use and manipulation of the elements, he finally made an invention: The Element Converter. This device puts its power at the user's disposal by changing the form of the elements and transforming one element into another. However, the power of this device can only be fully realised when used correctly.

    777093 | Card - Ailes:

    Ailes was a boy born in Varanasta. When it was discovered that he was born with magical powers, Ailes' life changed. Once his talents were discovered, he became one of the best mages in the Kingdom, despite his young age.

    777094 | Card - School of fish:

    They swim in shoals, sometimes forming spectacular landscapes. Some fish have valuable scales or meat, which can be used to produce rare substances, making them of interest to predators.

    777283 | Card - Kokomo:


    In the tropics, there is a unique creature that lives in caves beneath tropical forests. This creature has adapted to the environment and evolved specifically to live in caves, but still possesses powerful attack power.

    777296 | Card - Allana Edwards:

    As the youngest sister in the family, Allana Edwards, like her other siblings, was keen on Martial arts. However, instead of just being an ordinary fighter, she studied to fight at the highest possible level with the ancient recipes she discovered in her family's sacred texts. Now, he teaches these special recipes to other warriors, thus increasing the family's income.

    777297 | Card - Georgina Edwards:

    Georgina Edwards is the most intelligent and strategic sister of the family. By procuring the materials harvested on the island of Atlantis, she provides her family with the opportunity to create specialised weapons that have a worldwide reputation.

    777298 | Card - William Edwards:

    William Edwards is the eldest brother of the family. He is a statistician specialising in the development of the family's warrior equipment. He is also one of the family's bravest and strongest warriors.

    777299 | Card - Robert Edwards:

    Robert Edwards is the most disciplined brother in the family. His task is to design and develop the best armour for other warriors to wear. This task requires the use of special materials harvested in Atlantis. Robert always selects the best materials and produces armour of the highest quality. He can also adjust the various properties of the armour according to the needs of the warriors.

    777300 | Card - Fabio Edwards:

    Fabio Edwards is the oldest brother of the family. He is the one who manages the family's common tasks. Fabio often meets and trains other brothers to adapt to their abilities. He also leads a special team to search for the lost treasures of Atlantis.

    777565 | Card - Terpsichore:

    Dust Devil Canyon was under the control of notorious bandit leader Terpsichore. With years of robbery experience under his belt, Terpsichore and his gang have maintained a reign of fear over the townspeople.

    777120 | Card - Aldo:

    On the Lost Island of Atlantis, deep in the jungle, Aldo the Giant Gorilla ruled over all the ape herds of the region. Aldo was known for never letting any threat to him go unanswered.

    777121 | Card - Falcon:

    The Falcon is famous as a hunter. Thanks to his ability to fly and move quickly, he can easily capture targets. However, what he has discovered in his many hunting adventures is that hunting is not only about survival, but also about not harming nature.

    777122 | Card - Dinosaur:

    The dinosaur is probably one of the largest and most powerful creatures in history. Its enormous size frightens everyone and countless stories are told.

    777123 | Card - Garuda:

    Garuda is the god of birds. According to legend, he was a gigantic bird that passed through the gateway to Atlantis from another dimension. Garuda is known for his fearlessness and loyalty.


    777124 | Card - Cockatoo:

    The cockatoo is known for its quick tongue, intelligence and colourful plumage. For this reason, they are usually kept as pets. However, their natural habitat is tropical forests.

    777125 | Card - Phoenix:


    Long ago, the Phoenix, a mythical bird known as the symbol of the sun, lived on the tops of high mountains. The Phoenix's bright red-orange feathers glowed like fire and represented the rising of the sun.

    777126 | Card - Brown Wolf:


    Deep in the forest, there was a wolf who lived alone. This wolf was in harmony with all the forces of nature and respected all forest dwellers. However, one day when he came out of the forest to hunt, he was captured and held captive by humans.


    777127 | Card - Aguana:


    Aguana is a serpent that lives in the deep waters of Atlantis and is a loyal servant of Aldo. Aldo has placed Aguana under his close protection, and Aguana obeys his orders completely.


    777128 | Card - Hominidae :

    He was Aldo's brother. He fought with Aldo, he had to fight with him too. Gorilla who only appeared when his brother was hurt.

    777129 | Card - Macaca :

    They are one of Aldon's servants and appear in danger against him. Their greatest weakness is Banana, but it is difficult to catch up with them.

    777130 | Card - White Unicorn:

    The White Unicorn was one of the legendary creatures in the city. This pure white horse was considered a symbol of purity, beauty and goodness. People regarded it as a sacred creature and always respected it.

    777132 | Card - Atlas City Guard:

    The Atlas City Guard were the protectors of the city. They worked to ensure that everyone in the city was safe. They were prepared for any danger and their skills kept the people of the city safe.

    777131 | Card - Achilles:


    Achilles is one of the most famous heroes of Atlantis. He is known for his extraordinary strength and courage. But he is best known for his vulnerable right heel. Knowing this weakness, his enemies kill him in battle. But Achilles' heroism and courage are still remembered.

    777133 | Card - Mummy:

    These mummies, which originated in the deep and hidden magras of Atlantis, can be deadly with a single freeze. Mummies are often symbols of great wealth and power and are used in various rituals.

    777350 | Card - Sunken Invader I:


    represents a creature that lives in the depths of the oceans. This creature is equipped with special weapons and tools designed to hunt ships and submarines.


    777351 | Card - Sunken Invader II:


    represents another creature from the depths of the oceans. This creature is known for its massive size and powerful arms. It can easily move over submerged rocks and follows schools of fish to hunt.

    In fact, there are enough HP pots required in the game, but it may be better to add new HP pots that come with regions, for example: 35000 HP regenerates and regenerates 2% per second 20 seconds

    Gyazo
    gyazo.com

    Talagran can be added or planned for the new future..


    When I think about how it can be if it is with production, it is a good idea for those who want to trade with it, but in general, it seems to me that it makes more sense to create it so that everyone can use it. (but it is also true that in the later levels, players who are thinking of developing everyone will have to muscle Alchemy and Cooking, for this, even if it is with production, it will be easy to make it, wood and plant can become more useful in the game)


    Greetings

    Hi

    Witam jestem nowy w tej grze i nie wiem od czego zacząć jak zarabiać oraz jakie questy robić ktoś pomoże ?


    Powinieneś ukończyć serię questów Toniego i Morroka, bardzo Ci się to przyda, możesz też coś zarobić uprawiając, alchemię i kuchnię, produkując i sprzedając mikstury power-up, możesz też grać w mini-gry i sprzedawać stat zbierając muszle Prhirusa.

    777405 | Card - Bonebreaker:

    • Bonebreaker was a fierce warrior who lived many years ago. He defeated countless enemies throughout the wars, creating a legend in his own name.

    777406 | Card - Poisonous Cliff Worm:

    • The poisonous Cliff Worm is a huge worm that lives in deep tunnels in the rocks. Because it lives in the depths, it is rarely seen by humans, but sometimes it may come close to the surface to hunt.

    777407 | Card - Cave Crow:

    • The Cave Crow is a dark bird that lives in caves. It hunts at night and feeds mainly on small animals.

    777408 | Card - Green Jungle Spider:

    • Green Jungle Spider,is a large spider that lives deep in the forests. It produces a unique poisonous thread and kills its prey by grabbing them with these threads.

    777409 | Card - Quagmire Hunchback:

    • The Quagmire Hunchback is a giant man-like creature that lives in the swamps. He walks around with strong arms and shoulders, carrying a heavy knife.

    777410 | Card - Mutated Bird of the Ruins:

    • Ruins Mutant Bird is a strange bird that lives in dilapidated ruins. These birds have been exposed to environmental factors such as radiation and have mutated.

    777411 | Card - Quagmire Reptile:

    • This quagmire reptile is also tall and strong because it has grown over the years by hunting its numerous enemies.

    777412 | Card - Grass Creature:

    • Grass, one of the most basic forms of nature, needs life-giving sunlight, moist soil and an ecosystem full of living animals. Because the grass creature receives more sunlight and moisture than usual, it has grown extraordinarily large and quite strong.

    777413 | Card - Volcano Punisher:

    • It feeds on the fire born in volcanic eruptions and has a ruthless power of destruction. Like the volcano itself, this creature is dangerous and deadly.

    777414 | Card - Snail of the Jungle:

    • Snail of the Jungle,overshadowed by all other creatures, it has a power all its own.

    777415 | Card - Volcano Bull:

    • An incredibly powerful creature that lives at the foot of a volcano. Strong enough to survive a devastating eruption.

    777416 | Card - Volcano Guardian:

    • Using the power of the volcano, he slows the lava flows from deadly eruptions. He has a natural ability to control the relentless power of the volcano.

    777417 | Card - Abere:

    • Abere is a ghost armed with many swords and moves extremely fast. She is fond of her beauty and has the power to stone those who look into her eyes.

    777418 | Card - Rock Giant Khat:

    • Rock Giant Khat was a huge giant made of rocks, and in his hand he held a gigantic pole, controlling the power of the rocks, which he was not averse to using against his enemies.

    777419 | Card - Balton:

    • Balton is one of the most ruthless creatures of the Forgotten Legends, and his greatest strength is his natural armour, which is superior to any weapon.

    777420 | Card - Jerath:

    • There was no information about where Jerath actually came from, but he has the power to repel enemies around him using poisonous worms.

    777421 | Card - Nayat:

    • Nayat was a ranger of the Forgotten Realm with his brothers, his agility and strength allowing him to easily defeat his enemies.

    777422 | Card - Krishna:

    • Krishna was one of the brothers of the Forgotten realm who possessed the power of destruction and could use natural elements such as fire, ice and electricity.

    777423 | Card - Siddartha:

    • Siddartha was one of the brothers with the power of the mind and could possess the minds of the Warriors who visited the Forgotten realm.

    777453 | Card - Guard:

    • The Guard is the protector of the city, ensuring the safety of people and assets. A powerful defender, the Guard is always prepared for dangers and ensures that the city always feels safe for its inhabitants.


    777454 | Card - Realm Raider:

    • The Realm Raider is a pirate who travels the world for destruction and looting. Wanting to live in a world where he wants everything for himself, this ruthless pirate plunders any city and ravages the environment to obtain its resources.


    777455 | Card - Weak Pale Khat:

    • The weak Pale Khat is a weak and helpless creature. Despite its small appearance, it is known as a sly tactician. It can disappear in the eyes of those who harm it and no one will notice it.


    777505 | Card - Yohl Ik'nal:

    • Yohl Ik'nal was an ancient Mayan queen. She was renowned for her beauty and intrigue. She was known to be willing to do whatever it took for herself.


    777506 | Card - Crinis Koh:

    • Crinis Koh is a mysterious sorceress. With her unique magical powers, she is a trickster who can always prevail in any situation.


    777507 | Card - Ek Chuaj:

    • Ek Chuaj is the traditional Mayan god of war. A powerful warrior, Ek Chuaj is said to encourage brave warriors and guide them in battle.


    777508 | Card - Yaotl:

    • Yaotl is the dark Mayan god. He is shown to be terrifying and ruthless. People were sacrificed to worship him.


    777509 | Card - Ah-Patnar-Unicob:

    • Ah-Patnar-Unicob is known as a mythical creature. Its appearance is striking and it is believed to possess mystical powers. Most people are not sure whether this creature really exists.


    777510 | Card - Ixchel:

    • Ixchel is the goddess of beauty, fertility and holy water. But she has the power to defeat her enemies with her own clones against her enemies. She is associated with the moon and water.


    777511 | Card - Wrakal:

    • Wrakal is known as the protector of a lost Mayan city. He fights fiercely against evil-doers and protects the city's heritage.


    777527 | Card - Phargos:

    • Phargos, a powerful dragon, was once the king of the skies. But one day, he grew greedy and tried to take over the kingdom of the sea as well. The sea creatures, led by the mighty Leviathan, fought back and Phargos was defeated. He was banished to the desolate mountains where he now roams, seeking revenge and plotting his return to power.


    777528 | Card - Small Drake Zhal:

    • Zhal is a small but quick and nimble drake, living in the forests of the north. He often hunts for small game, but is always on the lookout for a bigger challenge.


    777529 | Card - Small Drake Phaso:

    • Phaso is a small drake with a fiery temper. He lives in the depths of the volcano, where he is always on the lookout for prey to feed his insatiable hunger.


    777565 | Card - Terpsichore:

    • Terpsichore is the goddess of dance and music, who brings joy and inspiration to all who hear her melodies. She roams the world, playing her music and spreading happiness wherever she goes.


    770176 | Card - Tempest Height Beast Tamer:

    • The Tempest Height Beast Tamer is a skilled warrior who has the power to tame even the wildest of beasts. He travels the land, seeking out powerful creatures to add to his collection, always looking for a new challenge.


    777327 | Card - Mutated Entling:

    • The Mutated Entling was once a peaceful tree spirit, but something went wrong and it mutated into a monster. It now roams the forests, seeking revenge against those who wronged it and terrorizing the creatures that once called it friend.


    777329 | Card - Mutated Jyr'na Scout:

    • Once a loyal scout of the Jyr'na tribe, the creature depicted on this card has undergone a radical transformation after exposure to a strange mutagenic substance. The once nimble and stealthy scout is now a hulking mass of muscle and tentacles with a twisted and malevolent mind.


    777343 | Card - Kadnis:

    • Kadnis is a powerful sorceress, known throughout the land for her mastery of the arcane arts. His skills are so great that some believe him to be a goddess in human form.


    777544 | Card - Ayam Sound Shell Guardian:

    • The Ayam Sound Shell Guardian is a giant sea snail with an incredibly powerful sound attack. When threatened, the creature can emit a deafening roar that can shatter stones and cause tsunamis.


    770146 | Card - Giant Needle Cactus:

    • The Giant Needle Cactus is a rare and exotic plant found only in the most arid and desolate regions of the world. It is covered with long, needle-like spines that can pierce even the toughest armour.


    770147 | Card - Giant Flower Cactus:

    • The Giant Flower Cactus is a strange and beautiful plant revered by many as a symbol of life and rebirth in the harsh desert environment. It blooms only once a year and produces bright colours and intoxicating scents that attract creatures from miles around.


    777357 | Card - Sandlord Sesphiroth:

    • Sesphiroth, the Sand Lord, is a mythical creature rumoured to inhabit the deepest, darkest corners of the desert. It is a colossal being, towering above all other creatures and shrouded in a swirling sandstorm that makes it almost impossible to see.


    770163 | Card - Fruit Cactus:

    • In a world where plants have been transformed into sentient beings, the Fruit Cactus is one of the most valuable beings. Its fruits contain a magical elixir that can heal all kinds of wounds and restore the vitality of the person who drinks it.


    770162 | Card - Flower Cactus:

    • The flower cactus is a beautiful and delicate plant that blooms only once a year. The flowers are so vibrant and colourful that they attract all kinds of insects and animals.


    770164 | Card - Needle Cactus:

    • The Needle Cactus is a fierce and spiky plant that is feared by many. Its needles are so sharp that they can puncture even the toughest armor. The Needle Cactus is often used as a defensive barrier around homes and fortresses to keep out intruders.


    777525 | Card - Aimina:

    • Aimina is a powerful sorceress who has mastered the art of nature magic. She is often seen traveling through the wilderness, tending to the plants and animals that she encounters. She is known to have the ability to communicate with plants and animals and can even control them to do her bidding.


    777284 | Card - Flower Fairy:

    • The Flower Fairy is a gentle and kind creature who lives among the flowers. She is often seen flitting from flower to flower, spreading pollen and making sure that each flower is healthy and vibrant. The Flower Fairy is highly respected by all of the plants and animals in the forest and is known for her healing powers.


    777152 | Card - Green Dragonfang Ice Beast:

    • Living in the icy lands, the Green Dragon is famous for its armour made of ice crystals and its deadly claws. For many years it lived only in the icy lands, but recently temperatures have begun to rise


    777153 | Card - Blue Dragonfang Ice Beast

    • The Blue Dragontooth ice monster is a creature that lives in the icy lands and is covered in powerful blue crystals. According to legends, the Blue Dragonfly is known as the protector of the icy lands.


    777035 | Card - Heimdall

    • Heimdall is a God who protects the world as part of Inferno and holds the gigantic hammer Gjallarhorn. According to legends, Heimdall is an incredibly powerful and protective God, ready to defend the kingdom of Inferno against any threat.


    Hi

    For the first time, I saw in the run's that those who gave -agroo buffs said to delete it from the top of the Tank, some players were deleting their -agroo buffs manually or using macros.

    sometimes people who delete manually deleted the wrong buffs. Also, people using macros; they didn't have much time to use macros during the war and agroo was running at low level.

    This is a simple and understandable addon I created in the game, the button next to the minimap (you'll definitely notice it), you can activate it with the left click of the mouse and I've always added certain ones by myself -it automatically deletes the agroo buffs.

    For more questions, you can write to me in-game.(Zeus)



    Greetings


    FEAR macro

    Code
    /run local emoteID = 21; local i=1; repeat local _, _, _, id = UnitDebuff("player", i); if id then if (id == 621292 or id == 621194 or id == 506551 or id == 501642 or id == 501463 or id == 504214 or id == 626172 or id == 1500182 or id == 1500403 or id == 1500206 or id == 1502442 or id == 1502456 or id == 1502757 or id == 503400 or id == 1502017 or id == 507288 or id == 501692 or id == 1500485 or id == 1501564 or id == 505796) then if (UnitDebuffLeftTime("player", i) == nil or UnitDebuffLeftTime("player", i) >= 0.9) then if GetTime() - (lastEmoteTime or 0) >= 0.5 then DoEmote(emoteID) lastEmoteTime = GetTime() end end return end i = i + 1 end until not id

    Greetings


    Special discounts for weekends are also available, and you can get it by spending a suitable diamond.

    Stay up to date with weekend events

    Greetings

    Hello, it's good to start here first, because you can find someone who has active and relevant management and can contact someone who will answer your problems. Chronicles of Arcadia has added several innovations for new players and management continues to add to it. It is possible to reach a certain level without spending any money. You may need to follow the forum and look here from "F10" which is a tutorial for the game.

    I wish you a pleasant start.


    Greetings

    As I mentioned in the title, I think adding attack speed can be more efficient, it gives casting speed for now.(%10 casting speed + %3 attack speed )

    https://gyazo.com/bd3e694f9e3128e739611b8970c8f04d https://gyazo.com/1cde50b1ab6d5031993ec6161a020299


    and other potion's may also have some utility in terms of function and inspection. Every day I throw away what is useless to me. In general, it is good to update the potion's received from the maid.


    Kind regards

    I was in the same situation as you (Maybe I've been playing this game for more than you) and I'm nearing the end of the current game and what I want to say is that innovating can only be interesting if you add something valuable. The issue is still open and open for discussion. You can offer your creative ideas, but I recommend thinking in general, not just yourself. Example: Equipment set combo pieces can be added to the dungeon that drop from BOSS, it may be better to accumulate a certain amount and get 104 sets instead of 80 sets.


    • Also... "unlock new characters and it can be stronger than you"?

    I think you may not have read what I mean here, I wanted to say to you in terms of special lwl, if there is an opportunity to change the dungeon, the lower characters at that level can dress the equipment added with new stats.

    Ah yes i understand now. But yes, i started 2 months ago. Played Runes of Magic since Beta.. so I know what its like to have been there from the beginning, or at least early on, compared to starting when the game and the endgame players are 10+ years strong. It's easy to get around and progress when you're already established. But for other players that are not in endgame guilds, it is a COMPLETELY different game. Not trying to be a whiny noob, but when gear is 1.5k diamonds each for a piece of unsttated, unplussed gear and I can't run anything that drops gear people want to buy... it makes it difficult to get started. So if lower end content could drop items that could help newer players get established that endgamers dont really need, it leaves it useful for new lvl 105's to get gear and join the world chat searches for ROFL and DC etc.

    Share your thoughts here and I'm sure the COA management will read this. I think they will help you in the best way they can. It only needs good ideas to be presented and sentences that explain exactly what the problem is. I just gave an example, I think it makes sense. Actually, it's really hard to finish the last dungeons here. Don't expect items or stats to be cheap. Guilds endgame looks for players, competition is in the middle, so the game offers you to team up and have good equipment without spending even diamonds. I am your supporter.

    I was in the same situation as you (Maybe I've been playing this game for more than you) and I'm nearing the end of the current game and what I want to say is that innovating can only be interesting if you add something valuable. The issue is still open and open for discussion. You can offer your creative ideas, but I recommend thinking in general, not just yourself. Example: Equipment set combo pieces can be added to the dungeon that drop from BOSS, it may be better to accumulate a certain amount and get 104 sets instead of 80 sets.


    • Also... "unlock new characters and it can be stronger than you"?

    I think you may not have read what I mean here, I wanted to say to you in terms of special lwl, if there is an opportunity to change the dungeon, the lower characters at that level can dress the equipment added with new stats.

    In fact, it is a dungeon HOS that is fun and can be played in many events.

    But there is already HOS(HARD) mode and new players give stats to improve themselves, which is the reason why new players are talented as a team, because players of the same level can relax by playing events.

    PSI:But adding a new stat there makes all players pay attention to it, so I think the expectations of new players will not be met.

    Problem is that there aren't enough new players of the same language/time zones to even get these parties going.

    I'm a supporter of new players, but I don't want the Endgame player or the game to rewind. Because you guys need to come forward.

    Example: Even if there is a dungeon in lw special for you, I'm sure they will unlock new characters and it can be stronger than you.

    In fact, it is a dungeon HOS that is fun and can be played in many events.

    But there is already HOS(HARD) mode and new players give stats to improve themselves, which is the reason why new players are talented as a team, because players of the same level can relax by playing events.

    PSI:But adding a new stat there makes all players pay attention to it, so I think the expectations of new players will not be met.

    In a fantasy world filled with mythical creatures and powerful magic, a young adventurer embarks on an adventure to become the greatest monster tamer of all time. He traveled the country with his trusty deck of cards, looking for new challenges and collecting the most powerful creatures to add to his collection.





    777040 | Card - Loki

    • Loki is a force that dominates the Inferno with her large axes, always surrounding many different aspects of her affairs.


    777024 | Card - Inferno Wolf

    • The Inferno Wolf was a fearsome beast, feared by all who crossed its path. Its body was covered in flames, and its eyes glowed with an intense heat. It roamed the scorched lands of the underworld


    777025 | Card - Inferno Bear

    • The Inferno Bear was a massive beast, towering over even the largest of men. Its fur was blazing with fire, and its roar was enough to shake the very foundations of the earth.


    777026 | Card - Ghost Wolf

    • The Ghost Wolf was a creature of the night, feared by all who crossed its path and revered by those who dared to call upon its power.


    777032 | Card - Small Fire Giant

    • The Little Fire Giant is a living fiery creature from the hottest region of Inferno. It may be small, but it packs a punch with its blazing heat and intense flames.


    777041 | Card - Fenrir

    • Fenrir is a powerful wolf that is feared by all who cross its path. With razor sharp teeth and strong muscles, Fenrir is a force to be reckoned with.

    777036 | Card - Ymir

    • Ymir is a giant Bear who appeared at the time of fire and reigned in the fire lands. His strength and strength are unmatched, and the fire in his eyes shines so brightly that he scares enemies.

    777027 | Card - Fire Gargoyle

    • The Fire Gargoyle is a fierce creature of stone and flame. Its wings allow it to soar high in the sky, raining down fire and destruction upon its enemies. This monster is not to be trifled with, and it takes a powerful hero to stand up to its fiery wrath.

    777028 | Card - Lava Keeper:

    • This powerful entity is the protector of molten rock and magma deep beneath the earth.

    777029 | Card - Giant Fire Dragonfly:

    • This massive dragonfly is native to the fiery depths of the earth, where it flits and flutters amidst the molten rock and glowing magma.

    777030 | Card - Fire Giant:

    • This towering creature is the embodiment of fire and flame, with skin as hot as the sun and eyes that glow like coals.

    777042 | Card - Healer of Asgard:

    • This gentle and wise being is a master of the healing arts, with a gentle touch and a deep understanding of the forces of life and death.

    777037 | Card - Small Metal Bug:

    • Despite its small size, the Small Metal Bug is a fierce fighter, using its powerful jaws and sharp claws to defend itself from predators.

    777038 | Card - Asgard Metal Bug:

    • This bug is made of pure metal, making it incredibly durable and strong. It is said to guard the gates of İnferno

    777039 | Card - Utgard Metal Bug:

    • This metal bug comes from the realm of giants, the kingdom of Utgard. Its tough exterior is said to rival even the mightiest giants.

    777253 | Card - Zak'vi:

    • Zak'vi is a powerful ice Lion with the ability to create blizzards and freeze anything in its path. Those who anger Zak'vi are said to be on the ice forever.

    777254 | Card - Iglis:

    • Iglis is a cunning and mischievous ice creature who is always looking for ways to cause trouble. It has the power to freeze enemies forever and should not be underestimated.

    777255 | Card - Nydhor:

    • Nydhor is a cunning ice mage, known for his mastery of ice magic. He is a servant of Zak'vi, and uses his powers to aid the dragon in his battles against those who would threaten his domain.

    777256 | Card - Melte:

    • Melte is Despite her fearsome reputation, Melte is extremely loyal to Zak'vi and will not hesitate to defend her against those who want to harm her.

    777257 | Card - Glacis

    • Zak'vi, and uses his icy magic to defend the dragon's territory. Glacis is a formidable opponent, and his mastery of ice magic is unmatched.

    777258 | Card - Pingou

    • Pingou is a penguin who calls the glaciers home. He may seem small and harmless, but he is a fierce defender of his territory, and will stop at nothing to keep the ice floes safe from harm.

    777259 | Card - Zak'vi Servant

    • The Zak'vi Servant is a mysterious figure serving the ancient god Zak'vi. This maid is known to bring an icy cold wherever they go.

    777260 | Card - Frost Mammoth

    • A huge and powerful creature roaming the Frost Land, the Frost Mammoth is difficult to control because it is strong enough to crush.

    777261 | Card - Grave Reaper

    • Another fearsome creature, the Grave Reaper, follows the Zak'vi Servant wherever they go, collecting the souls of the dead for their masters.

    777262 | Card - Glacial Terror:

    • Glacial Terror has the ability to cause devastating winter storms and freeze entire armies on the trail

    777263 | Card - Glacial Salamander:

    • This serpentine creature lives in the frozen tundras and feeds on the fish in the icy rivers.

    777264 | Card - Conjured Elemental:

    • This being is invoked from the elemental energies of earth, water, fire or wind. Depending on the type of element summoned, it can control the forces of nature and cause destruction.

    777265 | Card - Corrosive Spider:

    • This spider is known for its deadly venom that can eat away at almost anything. Its bite is highly corrosive and can dissolve even the toughest of materials.

    777266 | Card - Frozen Toad:

    • The Frozen Frog is a resilient amphibian that can survive the harshest environments. Can freeze body in solid to avoid danger

    777267 | Card - Gorge Penguin:

    • This flightless bird is known for its distinctive appearance and playful nature. The Gorge Penguin lives in the icy tundras and is an expert at swimming and diving.

    777268 | Card - Frozen Death Vine:

    • This deadly plant is found in the frozen tundras and is known for its ability to freeze its prey and slowly drain their life force.

    777269 | Card - Water Elemental:

    • This elemental being is conjured from the power of water and is known for its ability to control the flow of rivers, oceans, and other bodies of water.

    777270 | Card - Wind Elemental:

    • This elemental being is conjured from the power of wind and is known for its ability to control the movements of the air.

    777271 | Card - Crystal Guardian:

    • This being is made of pure crystal and is charged with guarding the secrets of the earth.

    777272 | Card - Baby Frost Mammoth:

    • This young mammoth is a miniature version of the fearsome Frost Mammoth. Despite its small size, the Baby Frost Mammoth is a formidable hunter

    777273 | Card - Hekhig

    • Hekhigwas a wise and powerful dwarf who lived deep in the ice, dominating the winds and storms with his powerful magic.

    777348 | Card - Deep Sea Phantom

    • The Deep Sea Phantom was a mysterious and elusive creature that lived in the darkest depths of the ocean, using its cunning and speed to evade even the most skilled hunters.

    777349 | Card - Sunken Predator

    • This beast is a slaughter for anyone who stands in its way, and anyone who encounters it is said to be doomed to a watery grave.

    777394 | Card - Cliff Hawk

    • The Cliff Hawk is a powerful bird of prey that makes its home on the cliffs overlooking the sea.

    777395 | Card - Magma Elemental

    • The Magma Elemental is a fiery being that dwells deep within the heart of an active volcano.

    777396 | Card - Volcano Being

    • The Volcano Being is a powerful entity that resides in the heart of an active volcano.

    777397 | Card - Earth Elemental

    • The Earth Elemental is a force of nature embodied by the earth itself. It has the power to control the world and the creatures that live in it.

    777398 | Card - Lost Fairy

    • The Lost Fairy is a mischievous spirit who has wandered away from her fairyland home. Despite her playful nature, the Lost Fairy has the ability to use her magic to cause chaos and confusion.

    777399 | Card - Lake Fairy

    • The Lake Fairy is a gentle spirit who calls the calm waters of a lake its home. It is known for its soothing presence and its ability to heal and restore the creatures that live in and around the lake.

    777400 | Card - Jungle Beaver

    • The Jungle Beaver is a small but mighty creature who calls the dense forests home.

    777401 | Card - Jungle Monkey

    • The Jungle Monkey is a playful and mischievous creature that sees dense forests as its home. Known for his quick movements and agility.

    777402 | Card - Vine of the Ruins

    • The Vine of the Ruins is a mysterious and ancient plant that is said to have magical properties.

    777403 | Card - Returned Fairy

    • The Returned Fairy is a mythical creature that is said to have been brought back from the dead. It is known for its mischievous nature and its ability to grant wishes.

    777404 | Card - Jungle Beast

    • The Jungle Beast is It is known for its incredible strength and powerful roar, which can be heard from miles away.

    Kind regards

    Do you have plan about Knight/Priest ? He not heal, because need wisdom and heal points. He not tank, because i not see something interesting for tanking (may be someone correct me). He may be a supp, because holy protection is good skill, but not for tank (if you not want to lose aggro). How to play on him ?)

    A good class for DPS without a range, it can actually tank and support. But it is not preferred to be played much. because the game already has a support team that does its job as much as necessary, and it doesn't seem to be very good at collecting mobs, but if it can make some improvements, it can be a preferred class

    Mage/Bard

    • Changed Great Purgatory Fire damage to 4500 from 3000.
    • Changed Musical Weakness to make Elemental Weakness reduces cooldown of Elemental Catalysis by 30 seconds additionally.

    May I know what is this class planned for? (Support or DPS )" I think both"

    Choosing one seems necessary because walking behind DPS's is support work.

    these latest updates don't help much for DPS

    Although I saw an average of 350% Fire dmg, it was not very effective

    there are too many casting related skills elite talent seems not enough despite casting increase

    I think timing should be removed from this skill if that DPS

    also it might be a better idea to reduce the waiting time a bit

    Because Single target is not good enough but aoe could be better if these improvements can happen

    (Of course, these suggestions are for DPS purposes, it's okay if you say that it meets expectations and supports it.)



    Why did you change Bard/Druid the way you did? You took a class-combination that was already bad and destroyed it even further ;( It'a area damage wasn't good before, now its non-existend. If the single target damage would be really good (like on rogue/warlock) it would be fine but since this isn't the case, and current endcontent is mainly aoe focused (cause trash is way harder than most bosses), this class combination is just a joke.

    Anyway just my opinion :)

    Greetings.

    I agree with all of what you said and I played with the last update. Every time I change weapons, a visual bug occurs, it looks like you have tamborunie in your hand also a class that I never thought of playing anywhere (if it can't be changed :D )

    Reasoning:

    1) Scouts regularly change their ranged weapon between bow and xBow depending on atkspeed. There is no punishment.

    • Because Scout skills can be used with bow and xbow, it's normal that you don't lose any mana or focus.
    Quote

    2) Dps-classes regularly change their current titles and ATF_titles depending on combat situation. There is no punishment.

    • Changing the title does not lose anything, all classes are the same
    Quote

    3) Warrior/Bard: 1h Axe+Talisman but 2h Sword for aoe fullburst.

    • Since this class has skills that can be used with certain weapons, it is normal to experience some losses if the conditions are not met. Example: When the Wariror class uses Katana or Spear, the BLEED effect is activated on the BOSS, for this if you use a weapon change macro during burst, you may lose mana or focus because equipment is considered changed

    If it was what you wanted, mana or focus should not be reloaded when you change classes.


    Also here my question is when will the problem of Katana or Spear BLEED effect be fixed i wonder that

    Chronicles of Arcadia [Zeus] (gyazo.com)


    Warrior

    • Reduced Katana damage gain to 76.5% from 91.8%.
    • Implemented new skill: Morale Slash: Whirl your sword around to inflict 480% main hand weapon DPS damage to enemies and restore 25 Rage, 10% HP. Requires 2-H Sword or Katana. Cooldown: 15 seconds

    I think these innovations will not solve this problem