First off, the Prestige Pass. In general, from a lifetime VIP point of view, it's a decent deal if you just complete your daylie quests for diamonds. You get some goodies and utility with not much of an investment.
I'm jealous that you were in the right place at the right time. For me, for example, who just started with Coa a little later, it costs €20 a month, which is €240 a year.
What bothers me most is that I have the feeling more and more that it's all about taking money out of people's pockets without delivering anything. I grant everyone here their money and if you earn millions with the project that would be okay for me but then deliver something and don't just say yes, we're doing something so it costs but nothing is there (events)
The Wow Basic subscription costs €11 a month, I think, just by the way.
3. New content
Here I have to agree with Lutine, although I'm part of the problem tbh. Even if Playernet would focus all their time and ressources on churning out new content, they couldn't keep up with the content overfarming of the endgame guilds. More challenging content would help to slow this process down, but there will be always downtime and situational boredom regarding existing content. I think the overall frequency of new content releases is decent given the publishers capacity.
Yes, you and everyone here are probably right about that. But one thing I see differently is that so much time is wasted on scaling classes up and down. Changing Bk skills (which were bugged afterwards) and then changing them again. and so on. Why not put more energy into content and solutions for new and old players.