Hello,
I would like to ask a question about the drop sigil system.
In open world maps, dungeons, or other areas, when the drop rate is high, mobs can sometimes provide various sigil buffs to players.
For example:
501003 [Magic Defense Sigil]
30% Magical Defense Increase Percentage
501001 [Experience Sigil]
50% Experience Value Rate
500999 [Attack Sigil]
50% Physical Attack Increase and 20% Damage Increase
501002 [Magic Attack Sigil]
50% Magical Attack Increase and 20% Magic Power
These types of buffs can appear / be granted from mobs in many areas.
My question is:
Does this system work inside the endgame dungeon The Shattered Grove?
Or is the sigil buff system intentionally disabled inside The Shattered Grove?
Thank you for the information.