Party formation drop increase display in game interface (C)

  • Hi,

    I write these using translation. I apologize for any mistakes.

    As it is known, there is the concept of DROP in the game. We know many methods to increase DROP. When we apply these methods, this is reflected in the (c) interface. What is unknown is that the drop increases when the party is formed, but how effective this is. That's why I request that the drop increase that increases when the party is formed is also reflected in (c).

  • Moderator

    Approved the thread.
  • Moderator

    Closed the thread.