Prestige [Patch 11.0.0.1000]

  • Hey. Grox


    Issue: Prestige options are uncomfortable to use.

    Examples:

    1. Summoning a mount in dungeons without combat results in constant invulnerability.
    2. It is unclear how to use buff minutes for collecting trophies. Currently, one click applies a 3‑hour buff. However, users may only need 1 hour. There is no option to add time incrementally (e.g., one click = 30 minutes of buff).

    Impact:

    • The buff disappears unnecessarily.
    • Prestige feels less convenient compared to Season 1.
    • Users are discouraged from purchasing prestige and instead consider buying separate shop options.

    Request:

    • Improve prestige usability.
    • Allow incremental buff application (e.g., one click = 30 minutes).
    • Ensure prestige options provide flexibility and comfort for different play styles.

    Additional Note: If testing support is needed, I am available to help.

  • Hello,


    Even when I’m eligible to claim Prestige rewards, the Prestige notification/alert/icon does not appear. I only notice the rewards are available after manually browsing through the Prestige menus/buttons and checking the pages one by one.

    Screenshot attached.


    Thanks.


  • Hello,

    I’m not reporting this as a bug, but rather as a likely overlooked / inconsistent reward placement.

    Right now, the chest placement for these items seems inconsistent:

    • Shown in Eternal Chest:

      • 1248385

      • 1248387

    • Shown in Seasonal Chest:

      • 1248385

      • 1248380

    This makes 1248385 [War Chronicle IV] appear across both Eternal and Seasonal sections, and overall the Chronicle/Elixir distribution doesn’t feel consistent.

    In my opinion, all these Chronicle/Elixir rewards should be placed under one single chest type (Eternal or Seasonal) to avoid confusion.

    Is this intended, or did this placement get missed during a pass?

    Thanks.


  • Using Prestige items inside House triggers “Prestige Rewards Vault” error

    Hello,

    When I try to use a Prestige-related item while I’m inside my house (Housing/Vault area), I get the following on-screen error:

    “Items cannot be added to or removed from the Prestige Rewards Vault”


  • Hello,

    In the Dia Shop Lucky Wheel system, we receive daily free spins through prestige.

    Although I currently have 3 free spins, the following issue occurs:

    • After the first spin, the counter decreases from 3 → 2 (which is correct).

    • After the second spin, instead of showing 2 → 1,

    • The system immediately switches to requiring diamonds for the next spin.

    In other words, the 1 remaining free spin never appears, and the game directly asks for diamonds.

    As shown in the attached video, the bottom-right corner displays:

    • *3

    • *2

    • and then immediately a diamond cost

    This could be:

    • A visual counter bug,

    • An incorrect UI display of free spins,

    • Or the system might not be properly granting the third free spin.

    I kindly ask you to review this issue.

    Thank you.


  • Hello,

    I noticed a UI inconsistency regarding the Prestige system.

    The issue is as follows:

    • On the main screen, no active rewards appear under Prestige Chronicles.

    • When opening the Prestige Achievements panel and checking Prestige Chronicles from the left category list, no claimable reward is displayed.

    • However, when clicking the Prestige Chronicles button on the main screen, rewards marked with a yellow exclamation icon become visible.

    In summary:

    • The notification indicator does not appear consistently across screens.

    • Rewards exist but are not shown as claimable in the category view.

    • The yellow notification only appears when entering a specific screen.

    This may be a visual UI issue or a notification synchronization problem.

    I kindly request this to be reviewed.

    Thank you.


  • Hello,

    I would like to share feedback regarding the following collection items:

    • 1249280 Enigma Card Collection (750)

    • 1249281 Improved Booster Collection (450)

    • 1249282 Booster Card Collection (500)

    • 1249283 Mystery Booster Collection (630)

    • 1249284 Monster Card Collection (690)

    • 1249285 Improved Card Collection (1.000)

    • 1249286 Mix Card Collection (1.300)

    If I remember correctly, in previous seasons these items were sold at much more reasonable prices. Players could set personal goals to obtain them, save resources, and feel genuinely rewarded once they acquired them.

    Currently, however, the pricing appears significantly higher. At this level, these items no longer feel like achievable goals. Personally, I find it difficult to set them as objectives due to their high cost.

    Perhaps the following could be considered:

    • Rebalancing prices closer to previous seasonal levels

    The goal would be to make these items motivating and realistically attainable again.

    This is simply personal feedback and a suggestion for consideration.

    Thank you.

  • in previous seasons these items were sold at much more reasonable prices. Players could set personal goals to obtain them, save resources, and feel genuinely rewarded once they acquired them.

    Currently, however, the pricing appears significantly higher. At this level, these items no longer feel like achievable goals. Personally, I find it difficult to set them as objectives due to their high cost.

    You mentioned the exact reason why it was changed, and that it is intended.

    This happened to many items in the prestige shop over the last few seasons. Higher, MUCH MUCH higher effort to get coins, higher prices by a 100% or even more, resulting in less rewards per coin(s).

    You can of course (likely intended) buy more coins for diamonds and then by the "missing" rewards....